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1 By Shimrra_3 2007-01-21 Very cool, my only objection is that shatter is far too powerful, needs either a heavy mana cost or reduced damage (say 150-200ish). 9/10 2 By Shimrra_3 2007-01-21 Oops, double post - that cooldown! Impossibly good cooldown. Increase to at least double that cooldown on Shatter, in addition to nerfing it. 3 By Vipul 2007-01-21 love the ulti, but shatter cooldown is too less! brilliant her, man. this guy could just be the equivalent of an anti-mage! 4 By xterminater 2007-01-21 very good except the fact that shatter's cooldown is not long enough. Or it could hav reduced damage. 5 By Sephiroth 2007-01-21 Nice. And I agree about nerfing Shatter. Too powerful to be spammed. 6 By Ratbag 2007-01-22 Thanks for the comments.
7 By Exodus 2007-01-22 i think its cool but the ultis 800 aoe dmg is 2 good for me maybe nerf it?
8 By Black Angel 2007-01-22 Shatter is IMBA you need greater mana cost and more cooldown.Make the cooldown 11 or 12 seconds.
9 By Ratbag 2007-01-23 Shatter is IMBA you need greater mana cost and more cooldown.Make the cooldown 11 or 12 seconds. Ulti a little too strong too.600 damage in a large area....Is there an AOE? Also,no one is going to get Aghanims scepter on A STR hero.You need to put an AoE at the ulti and 1050 damage(if anyone buys aghanims is too much. Now this hero doesnt have slowing or stunning skills. Arcanifet Relationship:i dont get it but if im right it gives +4 to all stats By each attack?And how much does the bonus stat gain last? I suggest you make this an INT hero as he doesnt have any stunning/slowing skills (as i mentioned before). Are his stat gains and base STR/AGI/INT based on Lucifers?Overall: A STR version of Magina...Hmmm yes,he should be an INT hero.Skills need a little fixing.1st skill is fair enough i think.
10 By Ratbag 2007-01-23 Wow, that was odd.... It quoted the above poster into my above post? 11 By Firesky 2007-01-24 nerf shatter definitely wayyyy 2 powerful and timebomb glyph seems to me like a timed doom original idea could use some fixing but all in all its good 7/10 12 By Firesky 2007-01-24 sorry for double post but i cant edit so if u use shatter a few times does my max mana just keep going down untill i have like 1 mana left? and if u use it eventually u wont have enough mana to cast spells at all =(
13 By Ratbag 2007-01-25 Shatter removes mana based on your maximum mana pool, it dosen't permentally lower your manapool. To get any hero to 0 mana from full by spamming shatter you'd need to use it 8 times (96% total manapool depleted, not taking into account regen between cooldowns despite the mana-regen halting). With an 8 second cooldown it would take 64 seconds of fighting to pull it off, and thats assuming you have the mana to do it in the first place. I dont believe thats in any way overpowered - However the cooldown length in comparison to the damage done is fairly imba so I'll be fixing that in the near future - Probably increasing the cooldown slightly (Leaning towards 10-12 seconds), lowering damage (I'm thinking 200-250), but raising mana-depletion just a touch to still make it a useful investment.
14 By mjs 2007-02-02 awesome hero! Excellent, though he still needs some balances but above all else, good ideas!!!!!!! 15 By ejcena 2007-02-12 Another Imbalance hero! some people just don't understand the word "balance" 16 By Jononodota 2007-02-12 sounds like an INT but very nice hero killing machine...shud up the manacost for the ulti..very nice..and does Arcanifet Relationship absorb all the damage so you take only 20% ? quite imba if it is like this.,..nice hero...like it... 17 By kalahastboy 2007-02-13 A str-int hero. I like the idea of the parasite. It's one of a kind!111 18 By lumina.stinsa 2007-03-20 very nice , hope 2 see it in the game 19 By starrinite 2007-06-11 Err.... just asking isn't sceptre for int heros? Cos I noticed hes a Str hero and yeh... 20 By Tomas0113 2007-07-18 LEVEL 4!?!?
21 By Tomas0113 2007-07-18 LEVEL 4!?!?
22 By Tomas0113 2007-07-18 Oh, sorry for the double post...
23 By firebender999 2007-08-04 wow this hero is great kindly join this in the defense!!!! 24 By folechno 2008-08-05 nice flavor, but would prefer a background story rather than info about his abilities
25 By folechno 2008-08-05 mana cost of timebomb glyph needs to be increased, especially since it does aoe damage and can do a lot of it, does this instakill the hero you targeted? what if you cast it when the hero is already below 15% mana? you could vary the increased speed start at 1.5, then 2. then 2.5, then 3 times as fast
26 By folechno 2008-08-05 with such a hgih str gain, he seems like a tank
27 By folechno 2008-08-05 aghanim's for sure since it improves his ulti and tankiness, radiance is also good since he will in the battle, I can see manta being useful for the purge from diffusal blade and the mana burning
28 By folechno 2008-08-05 no mana means no spells, also dps heroes since he won't be able to do much damage fast and his spells can only do so much
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