View Item > Bloodstone
9 HP Regeneration
200% Mana Regeneration
- Gains 1 charge each time an enemy hero dies in 1600 AoE or when you get a kill
- Each charge gives 1 mana regeneration per second
- When the bearer dies, this loses one third its charges (rounded down) but restores 400 + 30 per charge HP to allied units in 1675 range
- While dead, the bearer gains 1800/1800 AoE vision at the location of death, and gains experience in 1000 AoE
- Gold lost on death is reduced by 25 per charge
- Respawn time is reduced by 4 seconds per charge
- Bloodpact only functions for the highest priority Bloodstone in the inventory.
Note: Starts with 6 charges
Limit your discussions to Bloodstone.
Off-topic comments will be deleted.
In order to post comments you have to be a registered member and be logged in.
If you dont have an account click here
to create an account.
If you already have an account click here