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Manta Style

Manta Style Price: 5050

Requires:
Ultimate Orb
Yasha
Manta Style Recipe Scroll (900)

Gives:
26 Agility
10 Strength
10 Intelligence
15 Attack Speed
10% Movement Speed

Active: Mirror Image
- Creates 2 images that deal 33% damage for melee; 28% for ranged
- Illusions take 350% damage for melee; 400% for ranged
- 0.1 second animation delay for which you are invulnerable
- Manacost: 165
- Duration: 20 seconds
- Cooldown: 35 seconds for melee; 50 seconds for ranged

Note: Movement speed bonus doesn't stack with Yasha, Sange and Yasha, or Manta Style
Note: Can be disassembled


Comments

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330 By KNiteman 2013-03-13

Manta on a fat Alchemist can be devastating.

329 By captain_tesca 2013-03-13

manta style on PL is a given imo. you like the all around love that the stats and yasha gives you. Although the active isn't as potent as it used to be (let's forget about the dodge for the moment but that's useful too)

328 By lolopo 2013-03-13

I like it on PL, the manta provides a good diversion when your invi is on cooldown, at least in pubs where people rarely get gem with guinsoo. You forgot AM and TB.

327 By GuriPSYCO 2013-03-11

Manta is a viable on Traxx, Luna, Nevermore, Medusa, Nessaj (not necessary, but still good), Void, Spectre, Viper, Rikimaru, Mirana (situational), Sniper, Morph and Naga. Seems a waste on PL, but works.

326 By KNiteman 2013-03-09

@325, Yes it does help Traxex, it gives you extra DPS, MS, Survival and Illusion. This could be considered a core for her.

325 By assassin king 2013-03-09

Does it help treaxes

324 By EIOX 2011-11-19

@312 meepo's bro r nt illusions.......

323 By eternalobi 2011-02-07

I get this item on almost all agi heros, because. This is like the advanced version of linken sphere+bkb. for example if u cast this before magic missile or something hit u. u can avoid stun and dmg. u can also avoid naga siren's song if u cast at the right time. most pros can pull it off.

322 By STGDS 2011-01-06

whats ghost nuke got to do with manta?

321 By Ne0aly 2011-01-04

Ghost nuke wins hand down.

320 By STGDS 2011-01-04

hey, what do you reckon is better, manta or butterfly, they both give alot of damge and great survivability, manta costs mana and works well with mana burn, but butterfly costs and extra 1,100. so what do you guys think is better?

319 By silentzero 2011-01-04

unfortunately Shankpotamus, under the jurisdiction of Article 1337, subsection 9001, paragraph 777, line 0: talking to someone who does not exist shall be named insane and shall be taken to the nearest mental hospital where you'll forever be tortured, placed on a strip jacket. Watching GRO's dance forever ignoring your desires.

TROLOLOLOLOL?

318 By Shankapotamus 2011-01-04

Excuse me BlueInk, but according to sector 2.1.774 of the dotastrategy handbook, stating gibberish or useless information is not permitted in the items section and will result in warnings and/or ban.

317 By anthdx 2011-01-04

you.are.awesome!

316 By frateh 2010-12-10

ah, okay. thanks guys! u guys got any tips for using manta on nvm?

315 By neimi 2010-12-09

@frateh

manta also increase your dmg output by 56%

314 By Zxcvbnm11592 2010-12-09

yeah a bkb is better. But the stats are really good for nevermore.

313 By frateh 2010-12-08

@312 hmm then wouldnt it be better to just to rush like ur satanic or bkb (if u havent).....since that would really improve ur gameplay..?

312 By Zxcvbnm11592 2010-12-08

@310
No. Illusions gain no experience. That only works with Meepo.

@311
Damage output isn't as much as it would be on natural illusion friendly skills like Slithice or Antimage, but it works wonders in confusing the enemy or dodging enemy projectile spells.

311 By frateh 2010-12-08

I'd like to ask a question. How do you use manta on SF? Everybody says its such a useful item on him, but personally when i use it i dont feel its effectiveness...


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