The Bane is Insane
Created by X@!n on 2006-10-28
Last modified: 2006-12-20
Viewed 63384 times
Greatly reduces an enemy unit's ability to participate in combat by reducing its attack damage. Lasts 20 seconds.
Level 1 - Reduces attack damage by 25.
Level 2 - Reduces attack damage by 50.
Level 3 - Reduces attack damage by 75.
Level 4 - Reduces attack damage by 100.
• Casting range: 1000
Mana Cost: 95/105/115/125
Cooldown: 12 seconds
Comment: WoW!You make a hero just useless!This is a skill what makes you a great upport throughout the game.Yes this hero is feared throughout the game because of this single ability.
Feasts on the vital energies of another unit, absorbing some of its hit points.
Level 1 - Absorbs 90 HP.
Level 2 - Absorbs 160 HP.
Level 3 - Absorbs 230 HP.
Level 4 - Absorbs 300 HP.
• Damage type: pure
• Gives the full hp amount to Atropos, regardless of the amount of hp the target lost.
• Casting range: 600
Mana Cost: 125/150/175/200
Cooldown: 14 seconds
Comment: Just 2 good.Do you want to harras your enemy?Stay longer in your lane?Very well.Also,Important to get because you need HP after Feinds Grip.
Puts another unit into a fitful slumber, filled with horrifying nightmares. It takes 20 damage per second. If that unit is attacked while it slumbers, the attacking unit comes under the effect of Nightmare.
Level 1 - Lasts 4 seconds.
Level 2 - Lasts 5 seconds.
Level 3 - Lasts 6 seconds.
Level 4 - Lasts 7 seconds.
• Damage type: HP removal
• Nightmare can damage allies (and Atropos), and can thus be used to deny hero kills.
• Typing -disablehelp will prevent direct casting on allies.
• If the target recieves any type of damage except Nightmare, then it will wake up.
• The use of spells on the affected units can wake the target up without the caster falling asleep.
• In the first second of Nightmare the target will be invulnerable.
• Casting range: 500/550/600/650
Mana Cost: 165
Cooldown: 15 seconds
Comment: Your Chaser,disabeler,nuke,all set up in one.Also,you can save yourself and allies with this.Great!
Uses dark magic to grip a target enemy unit and damage it heavily. It cannot move or attack and Transfers 5% of enemies max MP per second to you. Lasts 5 (6*) seconds.
Level 1 - Deals 100 (155*) damage and transfers 5% (10%*) of the max mana of the target per second. Target is disabled for the duration of the spell.
Level 2 - Deals 155 (215*) damage and transfers 5% (10%*) of the max mana of the target per second. Target is disabled for the duration of the spell.
Level 3 - Deals 215 (270*) damage and transfers 5% (10%*)of the max mana of the target per second. Target is disabled for the duration of the spell.
• Damage type: magical
• Grants vision of the target hero
• Using Fiend's Grip on a magic immune unit will still disable and drain mana, but no damage will be dealt to the targeted unit.
• Fiend's Grip is a channeling spell.
• Damage and duration can be improved by Aghanim's Scepter (* shows the improved values).
• Casting range: 625
Mana Cost: 200/300/400
Cooldown: 100 Seconds
Comment: Great ability.Great disable,killer and perfect to use with Brain Sap.Really good Cooldown
Skill Build:1. Brain Sap
4. Brain Sap
5. Brain Sap
6. Fiend`s Grip
9. Brain Sap
11. Fiend`s Grip
16. Fiend`s Grip
Sobi Mask (325)
50% Mana Regeneration
Ring of Protection (175)
Ring of Basilius (500)
Passive: Mana Aura
0.65 Mana Regeneration. 900 AoE
Passive: Armor Aura
2 armor. 900 AoE. Doesn't stack with armor auras from Assault Cuirass, Ring of Basilius, or Vladmir's Offering.
Note: Clicking the item will toggle whether Armor Aura affects heroes and units, or just heroes. Can be disassembled.
Ring of Protection + Sobi Mask
this lets you stay longer and push early.Two great Auras
Void Stone (875)
100% Mana Regeneration
You need more mana regen
Staff of Wizardry (1000)
Robe of the Magi (450)
More mana and mana regen
7. Eul`s Scepter of Divinity
Your source of mana and regen.
Soul Booster (3300)
4 HP Regeneration
100% Mana Regeneration
Energy Booster + Point Booster + Vitality Booster
Provides HP and mana
9. Chain Mail
Blades of Attack (450)
Blade Mail (2200)
Active: Damage Return
- Returns any damage you take (after reductions) to the unit that dealt the damage (you still take the damage as well)
- Damage is returned as pure damage
- Manacost: 25
- Duration: 4.5 seconds
- Cooldown: 22 seconds
Broadsword + Chainmail + Robe of the Magi
Ofcourse against Meele heros only.
Linken`s Sphere (5175)
6 HP Regeneration
150% Mana Regeneration
15 All Attributes
Passive: Spell Block
- Blocks most targeted spells once every 20 seconds
- Not triggered by Medallion of Courage of Urn of Shadows
Perseverance + Ultimate Orb + Linken`s Sphere Recipe Scroll
First get your Ring of Balliius and set for any lane.I think he is fine anywhere.Go ahead of your creeps and stop.Repeat this so that your creeps stay backwards from where you ne\omally tart your fight.This i because fighting near your tower is better.Keep your ALT key presed and move left and right ahead of your ranged creep.Once a creep is very low on HP,attack it so that you get the gold or dent enemy Xpereince and gold(if the victum is your own creep).If your enemy is meele,keep harrasing him with a Hit and turn back.Dont let enemy farm,Kill or deny.If he comes forward to attack,attack him.If he attacks you,retreat a bit but not too much.He will probably back off and be hit by your creeps.If not,start attacking after enfeeble.If the enemy has a stun,Brainsap early.you will probably get a good firt Blood.
Once at level 4,you can now be a bit more aggressive,attack your enemy,if he retreats,follow a bit.His creeps are attracted to you.Once your HP fall 150 poits,Brain Sap and return.If he engages you,again after 150 HP damaged,Brain Sap and retreat.You need lots of mana regen in begenning for this.Also,you should begetting advantage by aura.Hit te tower when your creeps are in its range.when the tower kills your creep,retreat and when the tower attends to other creeps,again hit the tower.This causes major damage to towers in beggening.
Remember,You need lot of Mana.Get your Energy Booster early if you are near the secret shop.At level six,you are ready to ataack if you have 600 mana,and atleast 300 HP..Enfeeble your enemy and atttack.probabaly,the enemy will engage you.Keep attackingbut dont let your Hp fall below 200.Now feinds Grip.5 seconds gone and now you attack as the enemy retreats.Immediately Brain Sap.
Damage done=100 X 5 +225 -25%=543.+Normal attacks.So youcan normally take enemies.