Created by ced003 on 2008-07-18
Last modified: -
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Induces a freezing effect to the hero's attacks. Each attack slows the enemy's movement rate.
Level 1 - Slows movement speed by 11%.
Level 2 - Slows movement speed by 24%
Level 3 - Slows movement speed by 37%
Level 4 - Slows movement speed by 50%
• Frost arrows are Orb Effects and Buff Placers.
• The slow will not be increased by successive casts, only prolonged.
Mana Cost: 12
Cooldown: 0 seconds
Comment: This skill will be your main harassing skill early on, so I'd suggest leveling it on level 1 early. We will be leveling this later after maxing Trueshot Aura to increase it's potential.
Stops all enemies in a target area from casting spells.
Level 1 - Lasts 3 seconds.
Level 2 - Lasts 4 seconds.
Level 3 - Lasts 5 seconds.
Level 4 - Lasts 6 seconds.
• Does not stop opponents from using items.
• Disables Permanent Invisibility.
Mana Cost: 90
Comment: I suggest leveling this skill at level 1 because 3 seconds is enough for you silencing your enemies. So this is your primary silencing skill.
An aura that gives friendly nearby units bonus damage to their ranged attacks. Only amplifies base damage and damage gained from bonus stat items.
Level 1 - Increases base ranged damage by 7%.
Level 2 - Increases base ranged damage by 14%.
Level 3 - Increases base ranged damage by 21%.
Level 4 - Increases base ranged damage by 28%.
• Aura bonuses consider only unit base damage + primary attribute increases (not raw damage items).
Mana Cost: N/A
Comment: This skill is very powerful if you know how to utilize its full potential. I'll explain more about this skill later.
The Ranger's accuracy has increased, giving her more agility.
Level 1 - +15 Agility.
Level 2 - +30 Agility.
Level 3 - +45 Agility.
Mana Cost: N/A
Comment: This skill is very helpful as this skill improves the base damage and the attack speed of Traxex. This is like a free agility item, thus saving you more gold ^_^
Skill Build:1. Trueshot Aura
2. Frost Arrows
4. Trueshot Aura
5. Trueshot Aura
7. Trueshot Aura
8. Frost Arrows
9. Frost Arrows
10. Frost Arrows
Ring of Regeneration (350)
2 HP Regeneration
This Item will help you survive early game, as this will be your regen item early on. You can sell this later if you want. ^_^
Wraith Band (485)
Slippers of Agility + Circlet of Nobility + Wraith Band Recipe Scroll
Upgrade your Slippers into these, adds 3 to all stats and 3 to agi, thus adds some hp and mana too ^_^ suggest getting at least 2.
Ancient Tango of Essifation (90)
Active: Eat Tree
Eats a tree to restore 115 HP over 16 seconds. Purge will end the effect even though the status icon will remain.
Note: Stacks with itself in inventory. 3 charges.
Use some of these because of early game harassment. ^_^
Boots of Speed (450)
50 Movement Speed
Note: Movement speed bonus doesn't stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed.
Some more ms won't hurt ^_^
Boots of Travel (2500)
100 Movement Speed
- Teleports you to an allied non-hero unit or building
- Casting time: 3 seconds
- Manacost: 75 mana
- Cooldown: 60 seconds
- Shares cooldown with Scroll of Town Portal
Note: Movement speed bonus does not stack with Boots of Travel, Phase Boots, Power Treads, Tranquil Boots or Boots of Speed.
Double clicking teleports you to your fountain.
Boots of Speed + Boots of Travel Recipe Scroll
Upgrade your Boots of Speed into this, more ms advantage, and this will make you farm more because you can just teleport to vacant lanes and farm almost all the creeps for gold. I suggest getting this at later stages because we will focuse more on other items, use tp instead early on. And one more thing, I suggest this over threads because you'll have the ability to teleport, and yes, +10 more stats and aspd can be tempting, but trust me on this. Because this'll be more useful mid to late game ^_^
Lothar`s Edge (3000)
30 Attack Speed
Active: Wind Walk
- Makes you invisible until the duration ends, or until you attack or use an ability
- Adds 20% movement speed
- Can move through units
- 0.3 second fade time
- Attacking to break the invisibility will cause you to deal 150 bonus physical damage on your attack
- Duration: 12 seconds
- Manacost: 75
- Cooldown: 18 seconds
Claymore + Shadow Amulet
We will be rushing this, as this item will give you Wind Walk. Also this item will utilize your Trueshot aura as +21 agility is helpful, there's also a +21 damage, so you'll be able to deal more damage ^_^ This item'll be your primary escaping skill. As for countering gems and wards, I'll explain later.
Heart of Tarrasque (5500)
Passive: Health Regeneration
Regenerates 2% of max health each second. Only regenerates health when the bearer has not taken damage from a player owned source or Roshan in the last 6 seconds (ranged) or 4 seconds (melee). Doesn't stack with itself.
Messerschmidt's Reaver + Vitality Booster + Heart of Tarrasque Recipe Scroll
Buy this to increase your survivability, because Traxex is a fragile character^_^ I usually buy vitality booster first, but if you farmed more, I guess you could buy a reaver directly^_^
The Butterfly (6000)
30 Attack Speed
Eaglehorn + Talisman of Evasion + Quarterstaff
This item will help you a lot, as this gives you a huge agility increase, thus improving your base damage for your Trueshot aura. A +30 damage increase and a 30% aspd increase is also helpful. The 30% evasion is also useful, because u can counter permabashers because of evasion. Remember not to stack evasion, because it cannot be stacked. ^_^
Assault Cuirass (5350)
35 Attack Speed
Passive: Attack Speed Aura
Adds 20 attack speed. 900 AoE
Passive: Positive Armor Aura
Adds 5 armor. 900 AoE. Affects buildings. Doesn't stack with armor auras from Assault Cuirass, Ring of Basilius, or Vladmir's Offering.
Passive: Negative Armor Aura
Remove 5 armor to enemies. 900 AoE. Affects enemy buildings.
Plate Mail + Hyperstone + Chainmail + Assault Cuirass Recipe Scroll
This item is really useful, + armor= more survivability. More attack speed means more dps. -5 Armor will make your opponents softer. This is also helpful for counter pushing ^_^
Monkey King Bar (5400)
15 Attack Speed
Passive: True Strike
Prevents your attacks from missing (except due to exceeding Movement Buffer Range on melee units). Interferes with some attack modifiers on ranged units.
35% chance to bash on attacks. 100 bonus damage. Stuns for 0.01 seconds.
Note: Clicking the item will toggle True Strike on and off.
Demon Edge + 2x Javelins
I prefer this over Buriza as the mini-stun is very useful for your dps. This item prevents channeling spells, so those who ise portals won't escape, or if some hero fought with you, they'll really be annoyed because of the mini-stun(hehe). Oh, and this item increases damage and aspd too, very useful ^_^
Traxex - The Drow Ranger
Range: 600 | Move Speed: 300
Str: 17 + 1.9 | Agi: 22 + 1.9 | Int: 15 + 1.4
Damage: 40-51 | HP: 473 | Mana: 195
HP Regen: 0.76 | Mana Regen: 0.61
Attack Speed: 1.33 | Armor: 2
Ending Stats(Without Items)
Move Speed: 300
Damage: 110 - 121
HP Regen: 2.14
Mana Regen: 1.97
Attack Speed: 1 attack every 0.88 seconds
Sight Range: 1800 Day/800 Night
Casting Animation: Traxex has an 0.4 second casting time and an 0.3 second casting backswing
Attack Animation: Traxex has a damage point at 0.7 seconds and an attack backswing of 0.3 seconds
Projectile Speed: 1250
Traxex’s starting stats are average at best, with nothing great in any department. Her range is average and so is her movement speed. She lacks base damage, HP and basically anything needed to be useful early in the game. Her Agility gain is quite high, something to take note of, as it will help later on in the game, when damage dealing through physical attacks is the way to go. As can be seen, her ending agility is very high, at 92, making her a potent late game hero. Her strength gain is quite decent, as she ends with 63 intelligence, but this is no excuse to slack off on Drow’s HP. It is still quite low. Her intelligence gain is ok, but as both her “spells” are cheap in mana cost, there is no need for us to worry ourselves on mana or mana boosting items. Traxex’s base attack speed is quite high, but her attack animation is relatively slow, with only Dragon Knight’s Elder Dragon form and Medusa having a longer damage point. It is therefore essential that you learn to animation cancel with Traxex, as her attacking time is already slower than normal, we will need to shave off at least 0.2 seconds on every attack. Despite this, Traxex’s projectile speed is fast, at 1250, with only Morphling, VS, Razor and Sniper having faster projectiles. Ursa has the fastest projectile, but I did not include him as he is literally a melee hero. Late game, however, Traxex attacks obscenely quickly, so it animation cancelling is not needed. I suggest you browse in the Mechanics section for more on attack speed and stats. Traxex’s casting time is short, 0.4 seconds, but she only has one spell that uses this, so it doesn’t make much of a difference.
Traxex was a skilled archer in her oppressive underground homeland, the Underdark, until she grew sick of her kin's evil ways and fled to the surface world. As a part of her resolution, she joined the Sentinel, bringing her excellent marksmanship to the fray. Some of her abilities include stripping magical beings of their voices, enchanting her arrows with an icy cold, and the renowned ability to slay lesser foes with a single arrow. While such powers are valuable, her true origin will never cease to linger around in the judging eyes of others.
First, this I'll explain her advantages and disadvantages:
She can be a:
-very fast farmer
-good chaser because of the frost arrow
-EARLY GAME harasser because of orb walking with frost arrows
-Very good late gamer
-Has high damage because of aura
-Has a good ulti,( ever had a free eaglehorn? ^_^)
-she's very fragile
-weak early to mid game if it does not have decent items in their repotoire
-no escape mechanism, (e.g. Wind walk, Blink, etc.) So we'll utilize the use of Lothar's ^_^
-becomes food if not farmed with properly
So, you really interested? Well then thanks for visiting this strategy, I hope this helps you and make you a better player. Now, let's get started.
(Please AVOID SPAMMING/FLAMING, it doesn't help anyone!! ^_^)
This'll be your typical build for a 5v5 battle...
But if your enemies are harassers, e.g Zeus, Tormented Soul, or Viper, I recommend getting this...
Get 6 pcs or 3 pairs of Tangoes, and branches ^_^
Well stick to the item build,e.g. Ring of regen, Slippers, etc. for 4v4 to 1v1 battles.
Oh well, early game,
This'll be the strategies:
I recommend going to the Bottom lane if you're Sentinel. And Upper Lane if Scourge. Because you will have advantage if you Creep Block at those lanes, having level advantage and being near to the tower will get you advantage. Prefer going solo, but if you need accompaniment, prefer having,
(Omniknight) (Dazzle) (Necrolyte) (Treant) (Chen)
Because they've got support skills, specially Omniknight or Dazzle, because of ther heals. And Chen too, because of his skill of getting you into the fountain instantly. ^_^
Know versus other hero strategies,
Be very careful with them, because they'll harass the hell of you, because they know your potential late game.
But you've got range,
Try to use your range to your advantage, try to orb walk enemies with your frost arrows.
But first what is Orb walk?
It is manually using a skill without autocasting it, e.g. searing arrows, frost arrows, arcane orb, poison attack, etc. You can use it's potential fully by using and taking control of, Animation Cancelling.
But then, what is Animation Cancelling?
This is when you cast a skill or attack, then cancelling animation.
I'll give you this animation for example:
Now then when you see Traxex release the arrow, quickly right click to the ground, so as to cancel the later animations. This technique is very useful so you can harass other heroes early on.
Creep pulling can also be used, so you can have advantage over your opponent in terms of farming and level gain.
This is how to creep pull, issue an attack command to an enemy here while near to the creeps, and quickly animation cancel when the creeps try to attack you, then try to avoid the creeps attacks and repeat again.
But if you use frost arrow manually to attack an enemy hero, you won't creep pull. Because you used a skill instead of an attack command. But if you autocasted frost arrow and attack an enemy hero, creeps will come into you.
Here is an example of creep pulling,
I recommended to get silence level 1 so you'll have a silencing skill. This skill might help you in the most dire of situations.
This is the range of silence,
Try to hug the tower when you're heavily harassed, and if you are facing two heroes at a lane, be extra careful and only come out when you need to last hit and deny.
So much to that, I presume that you already have farmed this during early game...
It depends if you need more damage or hp ^_^