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Lord of the Infernals

Created by Razorfane X on 2006-12-22
Last modified: 2008-01-02
Viewed 62879 times

Rating: 88888
Demnok Lannik
  1. Introduction
  2. Stats
  3. Skills
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After taking some time to readjust and experiment on some of my strategies in the latest version, I can say that I have come up with a strategy far better than the previous one! And now, my friends, I share it with you.
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Demnok Lannik

Demnok Lannik - Warlock


Range: 600 | Move Speed: 295
Primary: INT
Str: 18 + 2.5 | Agi: 10 + 1.0 | Int: 24 + 2.7
Damage: 46 - 56 | HP: 492 | Mana: 312
HP Regen: 0.79 | Mana Regen: 0.97
Attack Speed: 0.65 | Armor: 2
Fatal Bonds Fatal Bonds (F)
Bonds up to 5 enemy units together, causing damage dealt to any of them to be partially felt by the others.
Level 1 - 3.75% damage to linked units, lasts 25 seconds.
Level 2 - 7.5% damage to linked units, lasts 25 seconds.
Level 3 - 11.25% damage to linked units, lasts 25 seconds.
Level 4 - 15% damage to linked units, lasts 25 seconds.
• Damage type: HP removal
• Damage will not disable abilities or items like Kelen's Dagger which requires player based damage.
• Casting range: 600
• Area of Effect: 600
Mana Cost: 120
Cooldown: 30
Comment: After some recent experimentation, I've found out that though this skill is a great harassing tool early on, it is more effective later. You'd be much better off with a few stats early on.

Shadow Word Shadow Word (W)
A single word causes powerful magics to envelop the target. Creates a healing mechanism on a friendly target or damages an unfriendly one. Does not dispel on attack.
Level 1 - Heals or damages 10 hit points per second, lasts 8 seconds.
Level 2 - Heals or damages 20 hit points per second, lasts 8 seconds.
Level 3 - Heals or damages 30 hit points per second, lasts 8 seconds.
Level 4 - Heals or damages 40 hit points per second, lasts 8 seconds.
• Damage type: magical
• A hero affected by Shadow Word may be denied once it falls below 25% of its maximum health.
• Casting range: 500
Mana Cost: 90/110/130/150
Cooldown: 24
Comment: Very very useful skill. It works like a flask that is combat-consumable but can damage as well. Take note though that it is much better to use this to support than to harass or kill.
Upheaval Upheaval (E)
Stirs up inert magic in a target area, channeling the force into a powerful slowing current that grows more powerful with every passing second it's channeled. Can channel up to 10 seconds and up to 84% slow.
Level 1 - Slows by 7% per second, slow lasts 3 seconds.
Level 2 - Slows by 14% per second, slow lasts 3 seconds.
Level 3 - Slows by 21% per second, slow lasts 3 seconds.
Level 4 - Slows by 28% per second, slow lasts 3 seconds.
• Slow amount is calculating with duration of channel, not with how long enemy was in area of effect.
• Casting range: 700
• Area of Effect: 650
Mana Cost: 100/110/120/130
Cooldown: 20
Comment: One of the most potent slow spells I have seen ever. Though it takes time to take full effect and to master, this can be a great asset to your team when used at the right place at the right time.
Rain of Chaos Rain of Chaos (R)
Calls an Infernal down from the sky, dealing 100 damage and stunning nearby enemies for 1 second. The infernal lasts 45 seconds, takes reduced damage from spells, has Permanent Immolation and a chance to Pulverize an area on attack.
Level 1 - Summons an Infernal with weak Pulverize and average attack, lasts 30 seconds.
Level 2 - Summons an Infernal with a mighty Pulverize and powerful attack, lasts 30 seconds.
Level 3 - Summons an Infernal with a devastating Pulverize and deadly attack, lasts 30 seconds.
• Damage type: magical
• Magic immune units will be stunned.
• Destroys trees in its AoE.
• Casting range: 1200
• Area of Effect: 600


Flaming Fists ()


Description: Gives Infernal a 40% chance that an attack will deal 75/115/150 bonus damage to nearby units.
Area of Effect: 300(Full damage AoE)/350(Half damage AoE)
• Damage type: magical
Permanent Immolation ()


Description: Burns Infernal's nearby enemy units for 20/30/40 damage per second.
Area of Effect: 250
• Damage type: magical
Resistant Skin ()


Description: Reduces the duration of negative spells and renders the Infernal immune to certain spells.
• Regarding damage and duration from different spells (like Cyclone and Frost Bite) will consider this unit a hero.
• Cannot be transmuted.
• Cannot be dominated.
• N'aix cannot use Infest on Infernal.
Mana Cost: 200/250/300
Cooldown: 165
Comment: This skill is what the strategy revolves on: very powerful skill when used correctly and precisely. It is also easy to counter but there is a devastating style to use this.
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Comments

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118 By Jack-Off 2009-10-12

o and update pls

117 By Jack-Off 2009-10-12

y did u think so much ppl wud flame? its not a bad guide

116 By Nikolas21 2009-08-26

Yeah that IS a guide I used and enjoyed me OWNING!

ty man u r a real pro

115 By cesarvasquez84 2009-07-20

Upheaveal is worthless almost always... 3/10 hard hitting warlock is better than this c rap

114 By lovelle 2009-07-13

erally good job i might use this build 4 now on way better than the other build

113 By gutawafang 2009-06-26

Good guide.

112 By Rabid_Dog 2009-05-29

@pogita568

lol, what a retard

ok guide, i would suggest some pics though
7/10

111 By FuzZo7 2009-05-29

The skill buide is just fine though...

110 By FuzZo7 2009-05-29


Is this a guide?? or what??

109 By marstatoy 2009-05-28

try using some pictures...i hate these guides without pics..

108 By pogita568 2009-05-28

NOOB FUCKING SUCKING GUIDE!
U SHIT!
SON OF A BITCH!

107 By marksy_13 2009-05-17

=(

106 By immuchacho 2009-05-11

LOL? How can you get enough mana to cast that combo at such a low lvl? You're wasting gold to buy Refresher as first item. Better buy an item that increases your hp/mp first.

105 By Laevantein 2009-04-25

poor

104 By Mark.639 2009-04-15

bout 100?

103 By Strikebreaker 2009-04-06

How much does an infernal gives when killed?

102 By roland 2009-03-24

item build sux :S

101 By Lethoz 2009-03-20

you cant rush refresher, you'll get ommed before you can use the 1+1 Infernal Combo, so I usually get something like (1v1):

Boots of speed, Headress, buckler, Staff of wizardy, Belt of Giant Str and Sobi mask.

then i upgrade it to:
Boots of speed, Mekansm, Necronomicon (1) and Oblivion staff, - Perserverance = Refresher orb.

Once i've gotten that, i comple the whole Necronomicon and get:
BoT, Mekansm, Necronomicon (3), Refresher, Guinsoo, Shiva or Euls.

Nice Skill build anyway

100 By nedhelp 2009-03-19

not enough mana moron!

99 By Koinekid 2009-03-13

Awesome guide to be honest, 9/10.

Loved everything, and easily owning with this guy.

Keep it up!

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