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Slithice - The Naga Siren
Range: 100 | Move Speed: 320
Primary: AGI
Str: 21 + 2.3 | Agi:
21 + 2.75 | Int: 18
+ 1.65
Damage: 51-53 | HP: 549
| Mana: 234
HP Regen: 0.82 | Mana Regen:
0.61
Attack Speed: 1.34 | Armor:
6 |
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Mirror Image (R)
Confuses the enemy by summoning copies of Slithice, which can deal damage. Images take extra damage. Lasts 30 seconds.
Level 1 - Creates 3 illusion, they deal 30% damage and take 600% damage.
Level 2 - Creates 3 illusion, they deal 35% damage and take 500% damage.
Level 3 - Creates 3 illusion, they deal 40% damage and take 600% damage. Level 4 - Creates 3 illusion, they deal 45% damage and take 300% damage.
Mana Cost: 70/80/90/100
Cooldown: 40 seconds
Comment: With maximum of 3 clones dealing 45% of Slythice damage is like adding 135% to Slyth slash power. Much better than Terrorblade’s conjure image even if his clones deals 55% of it’s damage. The maximum number of clones Terrorablade can create is only 2 which means 55% + 55% = 110% which is obviously lower than Slyth’s clones 135% slashing power and don’t forget her critical strike. With this skill you don’t need to create clones 1by 1, you don’t need to wait for another cooldown to create another one like Terrorblade’s conjure image. Just one click of mirror image and ….poof! you have 3 clones. Lastly, because of the mirror image animation (Slyth getting blurry then getting split thus producing clones) it is possible that your opponent will be confuse who the real Slythice is(just don’t use ensnare).
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Ensnare (E)
Entraps an enemy unit in a net, rendering the unit unable to move.
Level 1 - Lasts 2 seconds.
Level 2 - Lasts 3 seconds.
Level 3 - Lasts 4 seconds. Level 4 - Lasts 5 seconds.
Mana Cost: 75/ 85/ 95/ 105
Cooldown: 15
Comment: With maximum of 5 seconds disable, good enough for Slyth to kill. With fast cooldown and low mana cost, this will make sure your mirror image will not go to waste(did you ever experience facing an opponent waiting for you to cast your mirror image and immediately run and wait for your clones to disappear, it sure sucks). It doesn’t matter if your enemy can still hit you even if you ensnare him, if he can find the real one. The only problem in this skill is that the ensnared enemy is still capable on casting spells. Which means those heroes with escape mechanism(time walk, blink, impale) can escape to Slythice firm clutches. |
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Critical Strike (C)
Gives a chance to do deal 1.5 times damage on an attack.
Level 1 - 15% chance.
Level 2 - 25% chance.
Level 3 - 35% chance. Level 4 - 45% chance.
Mana Cost: N/A
Cooldown: N/A
Comment: OUCH! 45% chance(level4) to deal critical damage. Even if the critical multiplier is just 1.5, still higher chances is much better. Don’t forget, her clones are capable of doing critical strike, so additional OUCHES! |
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Song of the Siren (G)
Slithice sings a tempting song. Enemy units near her are put to sleep.
Level 1 - Lasts 6 seconds, affects a small area.
Level 2 - Lasts 7 seconds, affects a large area.
Level 3 - Lasts 8 seconds, affects a huge area.
Mana Cost: 200
Cooldown: 120
Comment: Best escaping skill ever. Just one click, poof! All enemies around you in a huge radius is sleeping. Great in saving your reckless allies and great in saving your reckless self. Can also be used in engaging in battle. How? You’ll see later. It is not similar to BaneElemental’s nightmare, it does not damage and you cannot hit or even use skills on the sleeping enemies. With ensnare and sleep, there will be just a small chance for your enemy to kill you so DON’T DIE. |