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Banehallow - Lycanthrope
Range: 100 | Move Speed: 305
Primary: STR
Str: 22 + 2.75 | Agi:
16 + 1.9 | Int: 15
+ 1.55
Damage: 53 – 57 | HP: 568
| Mana: 195
HP Regen: 0.91 | Mana Regen:
0.61
Attack Speed: 0.68 | Armor:
1 |
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Summon Wolves (V)
Summons 2 Spirit Wolves to fight the Lycanthrope's enemies.
Level 1 - Summons 2 weak wolves, lasts 55 seconds.
Level 2 - Summons 2 wolves that have Critical Strike, lasts 55 seconds.
Level 3 - Summons 2 strong wolves that have Critical Strike, lasts 55 seconds. Level 4 - Summons 2 very strong wolves that have Critical Strike and Permanent Invisibility, lasts 55 seconds. • If wolves are summoned during the duration of Howl, they will receive the damage bonus until the duration is up.
Mana Cost: 125
Cooldown: 30
Comment: This skill would most probably increase your chances of winning if utilized accurately and advantageously. These wolves ought to be used to their fullest potential as they are your instrument for farming, pushing and harassing. This will be further discussed in the strategy.
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Howl (W)
An eerie loud howl grants an inner strength to all player controlled units.
Level 1 - Adds 11 damage to heroes, 4 damage to units, lasts 16 seconds.
Level 2 - Adds 22 damage to heroes, 8 damage to units, lasts 16 seconds.
Level 3 - Adds 33 damage to heroes, 12 damage to units, lasts 16 seconds. Level 4 - Adds 44 damage to heroes, 16 damage to units, lasts 16 seconds. • Affects all allied player-controlled units, not just those under Lycanthrope's control.
Mana Cost: 15/20/25/30
Cooldown: 35
Comment: Spammable buff which helps greatly in pushing. Fairly easy to use just estimate the distance of your allied units and activate! Does not loose effectiveness even in the late game. |
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Feral Impulse (I)
Increases the attack damage and attack speed of the Lycanthrope and his units.
Level 1 - 10% damage increase, 10% attack speed increase.
Level 2 - 15% damage increase, 15% attack speed increase.
Level 3 - 20% damage increase, 20% attack speed increase. Level 4 - 25% damage increase, 25% attack speed increase. • Affects all units under the Lycanthrope's control, not just himself and his wolves.
Mana Cost: N/A
Cooldown: N/A
Comment: Provides added move speed and attack speed. This skill should be maxed out immediately since this is what makes Shapeshift plus Howl a hero killing recipe for Banehollow. |
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Shapeshift (F)
A Full Moon curdles the blood of the Lycanthropy. He transforms into a Wolf with extra hit points, Critical Strike, and increased attack speed. This gives him and his units the ability to move at a constant maximum speed and not be slowed.
Level 1 - 100 bonus hit points, lasts 14 seconds.
Level 2 - 200 bonus hit points, lasts 15 seconds.
Level 3 - 300 bonus hit points, lasts 16 seconds. • Cannot be slowed by any spell, including Purge. • If hexed, Lycanthrope continues to move at maximum movespeed. • Lycanthrope's collision size is lowered in this state. • While in this state, Lycanthrope will have a Base Attack Time of 1.4 seconds. • Critical Strike is only available during Shapeshift.
Critical Strike ()

Description: Gives a 30% chance to deal 1.5 times your normal damage.
Mana Cost: 100
Cooldown: 100/70/40
Comment: More movement speed! More attack speed! Gwaaaaah!!! Plus added HP and Critical Srikes! That’s 10% chance to double it! What more can you ask for from this skill? Its like seeing Michael Jackson do the thriller dance! Huh? Anyways this skill has somewhat speedy cool down. So don’t falter in using this skill for you may lose a chance for what may be the unsurpassed opportunity for its activation. This skill will be also discussed later on.
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