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Guerilla Warfare

Created by KingV on 2009-04-01
Last modified: 2009-08-21
Viewed 193130 times

Rating: 99999

 
Hello everyone! KingV here. This is my first guide, and I decided to make it for the very first hero that I played when I discovered DotA, Yurnero. It's been 2 years since then, so I decided to finally make a strat. The purpose of this guide is to answer most of your questions regarding this hero, and provide viable and tested strategies. I have to mention though, I never played more than pubs and inhouse games, and this here guide is for newbs and noobs alike, therefore it's pub inclined and NOT league. The most important thing when playing is to have FUN. You can have fun and lose the game at the same time. Remember, winning is only the cherry on the cake. So this guide will try to teach you just that: Have fun while playing! For your viewing pleasure please use Mozilla Firefox and wait for the strategy to load completely.
Yurnero

Yurnero - The Juggernaut


Range: 128 | Move Speed: 305
Primary: AGI
Str: 20 + 1.9 | Agi: 20 + 2.85 | Int: 14 + 1.4
Damage: 44 – 48 | HP: 530 | Mana: 182
HP Regen: 1.35 | Mana Regen: 0.57
Attack Speed: 0.71 | Armor: 4
Blade Fury
Blade Fury (F)
Causes a bladestorm of destructive force of 200 AoE around Yurnero, rendering him immune to magic and dealing damage to nearby enemy units and buildings. Lasts 5 seconds.
Level 1 - Deals 80 damage per second.
Level 2 - Deals 100 damage per second.
Level 3 - Deals 120 damage per second.
Level 4 - Deals 140 damage per second.
• This skill won't affect mechanical units.
• You can use items (including TP Scroll/ Boots of Travel) during Blade Fury.
• If a unit is not being affected by Blade Fury, Yurnero can perform normal attacks against this unit.
Mana Cost: 110
Cooldown: 30/28/26/24 Seconds
Comment: This will be explained later on.

Healing Ward
Healing Ward (G)
Summons a Healing Ward that heals units` within 500 AoE. Ward can move slowly, has 5 HP and 0 medium armor. Lasts 25 seconds.
Level 1 - Heals 2% of hit points per second.
Level 2 - Heals 3% of hit points per second.
Level 3 - Heals 4% of hit points per second.
Level 4 - Heals 5% of hit points per second.
• You can order the Healing Ward to move (movespeed 300).
• If a unit is affected by two Healing Wards only one will work.
• The ward won't heal mechanical units.
Mana Cost: 80/100/120/140
Cooldown: 60 Seconds
Comment: This is important in team pushes and clashes. Best used to tank a tower while your creeps pummel it.
Blade Dance
Blade Dance (C)
Yurnero`s cunning blade gives him a chance to deal double damage on each attack.
Level 1 - 15% chance.
Level 2 - 20% chance.
Level 3 - 25% chance.
Level 4 - 35% chance.
Mana Cost: N/A
Cooldown: N/A
Comment: This is what makes Yurnero a DPS hero. The crit will trigger quite often.
Omnislash
Omnislash (E)
Yurnero moves around the battlefield, slashing many enemies. Yurnero becomes invulnerable while Omnislashing. The search area is 450.
Level 1 - Unleash 3 (5*) blink strikes.
Level 2 - Unleash 5 (7*) link strikes.
Level 3 - Unleash 8 (10*) blink strikes.
• Can be improved by Aghanim's Scepter (* shows the improved values).
• Interrupts channeling skills of the primary target.
• Each slash deals 150 - 250 damage, with an interval of 0.4 seconds.
• With enough attack speed, Yurnero can attack with his own attack strength while jumping around, in these attacks Yurnero can place buffs and trigger chance effects.
• The slashes can't be avoided by evasion. The normal attacks, however, can.
• You can use items while using Omnislash.
Mana Cost: 200/ 275/ 350
Cooldown: 130/120/110 (110/100/90 with Scepter)
Comment: This will be explained later on.
Skill Build

Skill Build:

1. Blade Fury
2. Stats
3. Blade Fury
4. Stats
5. Blade Fury
6. Omnislash
7. Blade Fury
8. Blade Dance
9. Blade Dance
10. Blade Dance
11. Omnislash
12. Blade Dance
13. Stats
14. Healing Ward
15. Healing Ward
16. Omnislash
17. Healing Ward
18. Healing Ward
19. Stats
20. Stats
21. Stats
22. Stats
23. Stats
24. Stats
25. Stats
Item Build
Skill Build

Early Game:

 

Hero overview:

 

Pros of Juggernaut Cons of Juggernaut
- Great farmer and pusher - No disables
     - High damage output early game       - Quite fragile if not buffed up   
- One of the best ultimates  - Low STR and INT gain
 - Has the second best natural critical    - Gets ganked and focus-fired alot

 

 

Level 1:

 

Level 25:


 Strength : 20 + 1.9

Agility : 20 + 2.85

Intelligence : 14 + 1.4  

 Base Attack Time (BAT) : 1.7

 Attack Range : 100(melee)

 Attack Animation : 0.33 / 0.84

 Casting Animation : 0.3 / 0.51

 Sight Range : 1800 / 800

 Move Speed : 305

 HP regeneration : 0.85 HP/sec

Mana regeneration : 0.57 MP/sec

 

Conclusions: So Yurnero has a decent movement speed which means you can skip early game boots if you are good at chasing with BladeFury. Early stats are also decent, only problem is with the INT. I plan to solve this with Early-Stats skill build. Base damage is good enough for last hit/deny

 

Skill build explanation:

   Now on with the Early-Stats dispute! If you buy Boots of Speed as first item you need the stats for the BladeFury and Omnislash combo which is 310 mana. Now if you don't buy Boots as first item then just go for stat items (Circlet/GG Branch). You need 4 aditional points into intelligence by level 6 for the combo to work.  BladeFury is maxed ASAP. Get Omnislash whenever available. I usually get healing ward on levels 14,15,17,18 when my/my allies HP is big enough to tank some damage, or get big portions of HP healed quickly.

Alternative skill builds:

  1. Blade Fury
  2. Critical Strike
  3. Blade Fury
  4. Critical Strike
  5. Blade Fury
  6. Omnislash
  7. Blade Fury
  8. Critical Strike
  9. Critical Strike
  10. Stats
  11. Omnislash
  12. Stats
  13. Stats
  14. Healing Ward
  15. Healing Ward
  16. Omnislash
  17. Healing Ward
  18. Healing Ward
  19. -   25.   Stats
     

   This build is mostly used by  inexperienced  poeple, who are obssesed with critical strikes. It helps last hitting and has a 18% chance to proc in the extra slash that level 1 Omnislash gives. I think it's better to have some extra HP and MP, especially since everyone cries out that Yurnero is squishy early game.

 

  1. Blade Fury
  2. Healing Ward
  3. Blade Fury
  4. Healing Ward
  5. Blade Fury
  6. Omnislash
  7. Blade Fury
  8. Healing Ward
  9. Healing Ward
  10. Critical Strike
  11. Omnislash
  12. Critical Strike
  13. Critical Strike
  14. Critical Strike
  15. Stats
  16. Omnislash
  17.  -   25.    Stats
     

   Never ever get Healing Ward early game because you don't have enough mana to sustain 2 active spells (3 spells at level 6). Furthermore your HP will be around 700 so lvl 4 Healing ward will heal you max 30HP/sec ; early game kills are based on damage bursts via nukes, and tend to end in about 5 sec max so getting HW is pretty much useless. You are better of with a set of Tangoes.  
 

 

Hero skill explanation:
 

 Omnislash Omnislash (N)

Yurnero moves around the battlefield, slashing many enemies. Yurnero becomes invulnerable while Omnislashing.

  1. Attacks 3 times
  2. Attacks 5 times
  3. Attacks 8 times   

Casting range: 450 units.
Jump range: 450 units.
Total casting time: 0.3 seconds

Duration: 1.2/2/3.2 seconds on level 1/2/3.
Slash duration: 0.4 seconds
Slash damage: 150 - 250 (Attack type Hero, Damage type Normal. Reduced by armor, not blocked by magic immunity)

Extra:
- Ministun on the first target.
- No buffs will be removed when activated.
- With enough IAS, Yurnero can perform 'extra' attacks while Omnislashing. If the attack cooldown is short enough so that Yurnero can finish an attack before being moved to the next unit, then Yurnero can indeed strike the current target with a normal attack. This attack is for all purposes a regular attack, dealing Yurnero's actual attack damage, and can apply Orb Effects, Bash, Cleave, and Critical Strikes. This attack is still subject to the attack cooldown, so if Yurnero just dealt an extra slash, he may not be able to perform another extra attack after the next triggered slash. To know how many extra slashes you can perform on an Omnislash according to IAS check out these graphs:

 

   

 

   As you already noticed, the higher the level of Omnislash, the easier it is to proc extra slashes with less IAS. My main build gives you +182% IAS which means an extra 6 slashes. Now add to that Yurnero's natural agility gain at level 25 which is 108 meaning +108% IAS.

182 + 108 = 290% IAS = 7 extra slashes

Not too shabby! Almost there.

If you want to a kill a full HP hero only with Omnislash note the folowing:

  • Level 1 deals 450 - 750 dmg (unreduced damage and only from spell slashes)
  • Level 2 deals 750 - 1250 dmg (same as above)
  • Level 3 deals 1200 - 2000 dmg (same as above)
     
  • The higher the level, the bigger the gap between the damage values. This means it's harder to predict how much damage you will really deal.
     

In-Depth Analasys:  "Armor-Damage System Walkthrough". Guide written by Caspian

   Here's a awesome trick that most players are unaware of: you can cast item spells while in Omnislash like Shiva's Guard and Manta Style. All you have to do is cast Omnislash and click on the item in the inventory to activate it's effects. Since icefrog released 6.61 Yurnero no longer becomes deselected while omnislashing thus making this trick easy-to-use.
 

 
 
 
  
 
 
 
 

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Comments

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486 By CyberXDragon 2011-12-30

Nice guide but some things are wrong blade fury does damage to units who0 are in etheral form. Also ghost is also useful for Jugger cod etheral + blade fury = u cant be attacked wit physical or magical damage.

485 By Skoal 2011-12-30

:) :( :D :o :S ;) :| : :p

484 By nmed 2011-04-11

this guide is very good for me

483 By Gran_Rey_Cero 2011-01-12

Can SnY be used on Juggernaut? Afterall there are some decent stats with Sny.

482 By ChampionCrab 2010-12-17

Maybe try force staff? It ruins the position of your opponent so u can just 1v1 him off

481 By pronelsonk 2010-12-03

OMG!!this is a fking awesome guide GJ =)

480 By DiAkoSiJohn 2010-11-08

Awesome guide bro. Good job.

479 By cicakdisco 2010-11-07

i usually get:
Phase Boots
Battle Fury
Aghanim Scepter
Stygian Desolator
Butterfly

478 By xSILENT.SNIPERx 2010-11-04

Want a good build?
Get treads (intellegenice) !!!!!
vanguard
Basher
Mask of madness
Assualt C.
Then its gg
seriosly...

477 By The Guardian Angel 2010-10-12

I like the Videos. The Omnislash+Dagger combo was awesome and i didnt know that could be done.

476 By biel6666 2010-09-25

I standard get:

threads
maelstrom
aghanim
maelstrom>>> mjolnir
butterfly
quirass

475 By berkay560 2010-09-25

this guide worked like a charm for me, thanks

474 By Juggernaut23 2010-09-20

with this guide i had became pro juggernaut user hehehehehehe:D

473 By BigStackOfBeef 2010-09-12

Best Guide Representation ever made. I check guide while i play and the way you did it, i dont have any trouble Alt tabbing and go on the next build quickly.

472 By facebookaddict 2010-08-24

now that's a good guide bro, hope I can be a good DotA player too... I'll start with a hero that comes handy for me, that's the Juggernaut!

471 By puredeveca 2010-08-04

also for the record, i have already tested all the build that i commented in here, except the build that i nominated as "The Ultimate Warrior build" which i only tested on practice mode, because it's really expensive to achieve but it's hardly promissor.
http://www.dotastrategy.com/images/smileys/cool.gif

470 By puredeveca 2010-08-04

windwaker, answering to your question, the first thing you need to do on 1v1 is come invisible, then attack from behind you will deal a good ammount of damage with the sum of the criticals (your passive with the lothar's) then you should spin first, so that your enemy waste their skills on you while you spin with immunity, than you go for omnislash, and try to trigger it properly, so you dont waste slashes

:)

469 By puredeveca 2010-08-04

467: and no butterfly ? i dont think he really needs the lifesteal if used properly in the battles.

So i came up with another build:

-Power Treads (Agility as default)
-Lothar's Edge
-Battlefury
-Aghanim's
-Manta
-Butter

The item order is: boots (first buy) > perseverance > lothar's > battlefury > ...
This works out incredibly, just remember to gank whenever you have ultimate, because juggernaut is not a carry hero he's a ganker.

468 By silentzero 2010-07-31

http://www.dotastrategy.com/forum/ftopic29106.html

new rules

467 By windwaker 2010-07-31

my build would be

Boots of Travel/Butterfly{if i can}
Battle Fury
Manta Style
Lothar Edge
Aghanim Scepter
Vladmir/Satanic

should we use ominislah 1st when in a 1v1 situation? cause if we chase with bladefury we will end up wasting omnislash hits.omnislash will provide us with stealh and will make the enemy panic.if he doesnt dies from omnislash then it is the time for bladefury