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Anub`seran - Nerubian Weaver
Range: 425 | Move Speed: 290
Primary: AGI
Str: 15 + 1.5 | Agi:
14 + 2.5 | Int: 15
+ 1.8
Damage: 46 - 56 | HP: 435
| Mana: 195
HP Regen: 0.7 | Mana Regen:
0.61
Attack Speed: 0.67 | Armor:
2 |
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Urna Swarm (W)
Raises a Scarab from a corpse. The Scarab can burrow to hide itself, or use Infestation to silence and deal damage over time in an AoE.
Level 1 - Maximum of 2 Scarabs.
Level 2 - Maximum of 4 Scarabs.
Level 3 - Maximum of 6 Scarabs. Level 4 - Maximum of 8 Scarabs. • Scarabs have 450 movement speed, 200 HP, 6 armor, 1400/1400 normal vision, 400/400 burrowed vision, and 26-38 bounty. • Scarabs are immune to magic. • Infestation silences and deals 20 non-stacking damage per second in a 275 AoE for 3 seconds. • Burrowed Scarabs are invisible and immobile. • if you order infestation to be cast while having multiple Scarabs selected, only one will cast instead of all of them. • Casting range: 900
Mana Cost: 10
Cooldown: 14/11/8/5
Comment: This skill is very useful for teamplay. But since the Weaver is a hero-killer and somewhat a hunter, this is not of much importance.
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Shukuchi (C)
Causes the Nerubian Weaver to move so fast as to become invisible. Any units passed through will take damage. Lasts 4 seconds.
Level 1 - Nerubian weaver becomes invisible. 90 damage to units passed through.
Level 2 - Nerubian weaver becomes invisible. 100 damage to units passed through.
Level 3 - Nerubian weaver becomes invisible. 110 damage to units passed through. Level 4 - Nerubian weaver becomes invisible. 120 damage to units passed through. • Damage type: magical • Can only damage a unit once per cast. • Area of Effect: 175
Mana Cost: 60
Cooldown: 12/10/8/6
Comment: This skill can save you or get your enemy in a surprise. It is extremely effective in chasing and backstabbing, and also in getting out of battle when the Weaver has low hitpoints. |
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Geminate Attack ()
Occasionally the Nerubian Weaver will send out two swarms, attacking an opponent twice. You must do an ordered attack to activate this.
Level 1 - Nerubian Weaver sends out two attacks.
Level 2 - Nerubian Weaver sends out two attacks.
Level 3 - Nerubian Weaver sends out two attacks. Level 4 - Nerubian Weaver sends out two attacks.
• Geminate Attack is an Orb Effect. • The extra attack will never trigger attack effects (orb effects, bash and critical strike). • Nerubian Weaver needs an attack order for this ability to activate. • The attack in which this skill procs is considered an Orb Effect Buff Placer, while the bonus attack is considered only an Orb Effect. • Can affect towers.
Mana Cost: N/A
Cooldown: 6/5/4/2.5
Comment: Should be maxed-out as early as possible. The extra shots can trigger critical strikes or bashes. |
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Time Lapse (T)
Warps the Weaver 5 seconds back in time, resetting the HP, Mana and position. Does not affect cooldown, gold or experience.
Level 1 - Warps Nerubian Weaver 5 seconds in the past.
Level 2 - Warps Nerubian Weaver 5 seconds in the past.
Level 3 - Warps Nerubian Weaver 5 seconds in the past. • Removes negative buffs from Nerubian.
Mana Cost: 150/75/0
Cooldown: 60/50/40
Comment: This skill will save the Weaver especially when working against aggressive nukers. This will render the nuke damages useless as the Weaver will just revert back to its status and hitpoints 5 seconds before this skill is activated. |