Rhasta - Shadow Shaman!
Created by Smeagol on 2006-12-23
Last modified: -
Viewed 217170 times
Calls forth a cone of lightning, hitting multiple enemy units for damage.
Level 1 - 140 damage to 1 targets.
Level 2 - 200 damage to 3 targets.
Level 3 - 260 damage to 5 targets.
Level 4 - 320 damage to 7 targets.
• Damage type: magical
• Casting range: 600
• Area of Effect: 200
Mana Cost: 95/105/135/160
Cooldown: 8 Seconds
Comment: Great at getting last hit. Wether its creeps or heros! Try to multiply when casting, so youll get 3-4 creeps, instead of 1.
Transforms an enemy unit into a random critter, disabling special abilities.
Level 1 - Lasts 1.25 seconds.
Level 2 - Lasts 2 seconds.
Level 3 - Lasts 2.75 seconds.
Level 4 - Lasts 3.5 seconds.
• If the target is an illusion, it will be instantly destroyed.
• The hexed target will have a base movespeed of 100.
• Hex disables damage block and evasion.
• Casting range: 500
Mana Cost: 110/140/170/200
Comment: Voodoo. wont help you much in the beginning, but lategame, it can save your ass (or your teammate), and it can easely cause an enemy hero to die, giving you or a mate a free kill!
Magically binds a target enemy, so that it cannot move or attack and deals 40 damage per second.
Level 1 - Lasts 2.5 seconds.
Level 2 - Lasts 3.25 seconds.
Level 3 - Lasts 4 seconds.
Level 4 - Lasts 4.75 seconds.
• Damage type: magical
• Shackles is a channeling spell.
• Casting range: 400
Mana Cost: 110/130/155/185
Comment: Hero Shackles. I really love this skill. The damage it self, is very low, but still a mortal spell. *try to catch an enemy hero, while your own creeps is slaughtering him, or while ganging him. He cant escape while shackled. Your hp is low, try not to use shackles when enemy creeps is hitting you.
Summons 8 immobile serpentine wards to attack enemies. The wards last 45 seconds and are immune to magic.
Level 1 - Summons 8 Serpent Wards, which have 39 - 43 (53-59 *) damage.
Level 2 - Summons 8 Serpent Wards, which have 54 - 58 (74-79 *) damage.
Level 3 - Summons 8 Serpent Wards, which have 69 - 73 (94-100 *) damage.
• Serpent Wards deal piercing damage.
• Serpent Wards have splash damage.
• Can be improved by Aghanim's Scepter (* shows the improved values).
Mana Cost: 200/350/600
Comment: Dont waste this ulti. use it when needed. Getting a tower, a herokill, or even better, 2 herokills:)
Skill Build:1. Hero Shackles
2. Forked Lightning
3. Hero Shackles
4. Forked Lightning
5. Hero Shackles
6. Mass Serpent Ward
9. Hero Shackles
10. Forked Lightning
11. Mass Serpent Ward
12. Forked Lightning
16. Mass Serpent Ward
Robe of the Magi (450)
Lesser Clarity Potion (50)
Active: Regenerate Mana
Restores 100 mana over 30 seconds. Effect ends if affected unit takes damage. You can target an ally or yourself to receive the effect.
Double clicking on Clarity Potion causes it to be used on your hero.
Note: Stacks with itself in inventory. 1 charge.
Get 2-3 of these
Ancient Tango of Essifation (90)
Active: Eat Tree
Eats a tree to restore 115 HP over 16 seconds. Purge will end the effect even though the status icon will remain.
Note: Stacks with itself in inventory. 3 charges.
If badly damaged, this would help you not to go back, and losing XP
Void Stone (875)
100% Mana Regeneration
Boots of Speed (450)
50 Movement Speed
Note: Movement speed bonus doesn't stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed.
Staff of Wizardry (1000)
7. Eul`s Scepter of Divinity
Energy Booster (1000)
Oblivion Staff (1675)
10 Attack Speed
75% Mana Regeneration
Quarter Staff + Robe of the Magi + Sobi Mask
Aghanim`s Scepter (4200)
10 All Attributes
Passive: Ultimate Upgrade
Upgrades the ultimate of Earthshaker, Pandaren Brewmaster, Stone Giant, Clockwerk Goblin, Sacred Warrior, Sand King, Spiritbreaker, Axe, Doom Bringer, Lord of Avernus, Night Stalker, Butcher, Undying, Juggernaut, Moon Rider, Faceless Void, Lightning Revenant, Vengeful Spirit, Venomancer, Netherdrake, Crystal Maiden, Enchantress, Faerie Dragon, Holy Knight, Prophet, Lord of Olympia, Slayer, Windrunner, Goblin Techies, Invoker, Shadow Priest, Shadow Shaman, Tormented Soul, Twin Head Dragon, Witch Doctor, Bane Elemental, Demon Witch, Lich, Necrolyte, Oblivion, Obsidian Destroyer, Queen of Pain, and Warlock.
Point Booster + 1 each of Ogre Axe, Blade of Alacrity and Staff of Wizardry + Aghanim's Scepter Recipe Scroll
11. Guinsoo`s Scythe of Vyse
Using Voodoo and scythe, takes out an enemy unit for 8 secs. (if voodoo is maxed out!)
Refresher Orb (5300)
5 HP Regeneration
200% Mana Regeneration
Active: Reset Cooldowns
- Resets the cooldowns of all your abilities and items.
- 375 manacost.
- 160 seconds cooldown.
Perseverance + Oblivion Staff + Refresher Orb Recipe Scroll
13. Kelens Dagger of Escape
Boots of Travel (2500)
100 Movement Speed
- Teleports you to an allied non-hero unit or building
- Casting time: 3 seconds
- Manacost: 75 mana
- Cooldown: 60 seconds
- Shares cooldown with Scroll of Town Portal
Note: Movement speed bonus does not stack with Boots of Travel, Phase Boots, Power Treads, Tranquil Boots or Boots of Speed.
Double clicking teleports you to your fountain.
Boots of Speed + Boots of Travel Recipe Scroll
Start the game buying Robe Of The Magi, increasing your mana regen. Tango should do the job if you got hurt.
Ranged heros should be placed mid, i agree, but if you have 3 ranged heros, ask your team if you can go bottom or top.
Rhasta is no doubt a teamplayer hero, but can also get kills on hes own.
If you dont have an alone lane, harass them. force them to go back and heal.
If placed middle, you shouldnt be that aggessive. Know when to use shackle, (when creeps is hitting, or even better, if your tower is!)
Try to get lasthit on the creeps! Enemy creeps, AND your own creeps! Press the Alt key to see how much HP they all have left, then when they have red bar, press "A" on your keyboard, and click on the creep you hopefully would denie!
By doing that, they wont get as much XP as you, which is an advantage.
Try to get as many creeps kills as posible, dont waste all your time on heros, but if the opportunity comes, grab it!!
*Its hard harassing in middle lane, cause of the hills and shadows! Especially when its night!
Early game, keep yourself alive, earn money, lvl up - and if possible - get one or two herokills! Dont seek heros, dont worry theyll soon feel the power of rhasta!
HINT: place 2 observer wards in the river where the Doubledamage, Illusion, invis etc. items drops.
1) to prevent being ganged if your teammates dosnt say miss.
2) If you need the regen, or the invis for ganging them:)