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Jah’rakal - The Troll Warlord
Range: 500 | Move Speed: 300
Primary: AGI
Str: 17 + 2.2 | Agi:
21 + 2.75 | Int: 13
+ 1.0
Damage: 38-56 | HP: 473
| Mana: 169
HP Regen: 0.76 | Mana Regen:
0.53
Attack Speed: 1.34 | Armor:
2 |
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Berserker Rage (G)
Jah`rakal goes berserk, using his throwing axes as a melee weapon. He gains bonus damage, hit points, armor, and the Bash ability, but can only attack at melee range.
Level 1 - Bash has a 5% chance to deal 25 bonus damage and stun for 2 seconds.
Level 2 - Bash has a 5% chance to deal 50 bonus damage and stun for 2 seconds.
Level 3 - Bash has a 10% chance to deal 25 bonus damage and stun for 2 seconds. Level 4 - Bash has a 10% chance to deal 50 bonus damage and stun for 2 seconds.
Mana Cost: 0
Cooldown: 0
Comment: This is a notable feature of Troll Warlord. The fact that he can go melee instantly without cost is good.
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Blind (D)
A searing light blinds the vision of a target enemy unit, making it miss on some attacks.
Level 1 - Misses on 20% of attacks.
Level 2 - Misses on 28% of attacks.
Level 3 - Misses on 36% of attacks. Level 4 - Misses on 44% of attacks. Can be auto-casted
Mana Cost: 20
Cooldown: 15/12/9/6
Comment: Ah yes, Blind, this make your opponent miss all around. But no real use as of early game, that's why I picked Berserker Rage. 20 mana means no mana problems for you. |
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Fervor (F)
When Jah'rakal engages an opponent, his animalistic nature grants him even greater proficiency in single combat. With each continuous blow on the same target, Jah'rakal gains understanding of the prey's defenses, and guides each strike with greater ease than the last.
Level 1 - 5% increased attack speed per attack
Level 2 - 10% increased attack speed per attack
Level 3 - 15% increased attack speed per attack Level 4 - 20% increased attack speed per attack Maximum of 100% increased attack speed.
If Jah'rakal changes targets, his rage counter drops to half of where it was.
Mana Cost: N/A
Cooldown: N/A
Comment: This is an attack speed aura that gives +30% at level 4, this helps, but in a very subtle way. In my opinion at least. |
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Battle Trance (R)
Jah'rakal unconsciously uses dormant magic to awaken the savagery of every warrior on the battlefield. Greatly increases attack speed for a short duration, and lasts an additional 4 seconds on Jah'rakal.
Level 1 - Increases attack speed by 60%
Level 2 - Increases attack speed by 100%
Level 3 - Increases attack speed by 140%
Mana Cost: 75
Cooldown: 20 seconds
Comment: This gives an enormous bonus to IAS, enough to replace most attack speed items early on. Helps to kill. |