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Azwraith - The Phantom Lancer
Range: 100 | Move Speed: 290
Primary: AGI
Str: 18 + 2 | Agi:
23 + 2.8 | Int: 21
+ 2
Damage: 45 – 67 | HP: 492
| Mana: 273
HP Regen: 0.79 | Mana Regen:
0.85
Attack Speed: 1.38 | Armor:
3 |
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Spirit Lance (T)
Throws a magical spirit from his lance at a target damaging it and slowing it down for 3 seconds. An illusion is created attacking the target.
Level 1 - Deals 100 damage and Cripples for 10%. Illusion lasts 2 seconds.
Level 2 - Deals 150 damage and Cripples for 20%. Illusion lasts 4 seconds.
Level 3 - Deals 200 damage and Cripples for 30%. Illusion lasts 6 seconds. Level 4 - Deals 250 damage and Cripples for 40%. Illusion lasts 8 seconds.
Mana Cost: 125 / 130 / 135 / 140
Cooldown: 7
Comment: Things to know about Spirit Lance: Long range, fast cooldown and it has a ministun.
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Doppelwalk (W)
Allows the Phantom Lancer to become invisible for a period of time, leaving behind a duplicate of himself to confuse enemies. 10% movement bonus at all levels.
Lasts 8 seconds.
Level 1 - 150 mana.
Level 2 - 120 mana.
Level 3 - 90 mana. Level 4 - 60 mana.
Mana Cost: 150/120/ 90/ 60
Cooldown: 30/ 25/ 20/15 seconds
Comment: Your escape/charge move. Unlike many other invisibility moves, you can't keep yourself in a permanent invisibility - the effect is shorter than the cooldown. Still, I find this better than many other similar moves, like windwalk, because it leaves an illusion behind. There is also a very lame trick to do with it: Be invisible, attack, but don't let the attack land, just stop it: Juxtapose can occur on this strike, even thought it didn't do any damage (or in other words: was never finished) or break your invisibility! |
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Juxtapose (X)
Whenever the Phantom Lancer attacks he will randomly create a duplicate of himself. Limit of 5 images. Duplicates last 20 seconds.
Level 1 - 3% chance.
Level 2 - 6% chance.
Level 3 - 9% chance. Level 4 - 12% chance.
Mana Cost: N/A
Cooldown: N/A
Comment: This is the skill that defines Phantom Lancer. Combined with Phantom Edge, you will have an army of illusions very fast. Will occur even if the attack is dodged. Won't occur when fighting against ancients. |
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Phantom Edge (D)
Gives the Phantom Lancer an edge in combat by increasing Juxtapose's image generation and increasing magic resistance. Additionally, it enables his images to generate their own images.
Level 1 - 10% magic resistance, 3% chance illusions will duplicate, 2% increase in Juxtapose.
Level 2 - 15% magic resistance, 5% chance illusions will duplicate, 4% increase in Juxtapose.
Level 3 - 20% magic resistance, 7% chance illusions will duplicate, 6% increase in Juxtapose.
Mana Cost: N/A
Cooldown: N/A
Comment: Increases your image creation, and also gives a minor evade bonus. The evade bonus does work on illusions. This skill makes your illusions duplicate, so the enemy won't spot the real phantom lancer so easily - without this skill, they would spot the real phantom lancer very easily as juxtapose has an animation. |