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All about Geomancer(s)

Created by DarkSider on 2008-10-02
Last modified: -
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Rating: 99999
Meepo
  1. Introduction
  2. Stats
  3. Skills
  4. Login / Register to view this Strategy

Hello, people! First of all, I'd like to apologize for my bad english. Also, this is my first guide so I hope I'll explain good enough for you to understand. I'm tired of all those newbies saying that Geomancer sucks only because they don't know how to play him, so, that's the reason I'm writing this guide for.
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Meepo

Meepo - Geomancer


Range: 100 | Move Speed: 300
Primary: AGI
Str: 23 + 1.3 | Agi: 23 + 1.9 | Int: 20 + 1.6
Damage: 34 - 40 | HP: 587 | Mana: 260
HP Regen: 0.94 | Mana Regen: 0.81
Attack Speed: 0.72 | Armor: 5
Earthbind Earthbind (E)
Rains earthen spikes across a target area, pinning down all enemy units in the 225 AOE.
Level 1 - Ensares enemy units, last 2 seconds.
Level 2 - Ensares enemy units, last 2 seconds.
Level 3 - Ensares enemy units, last 2 seconds.
Level 4 - Ensares enemy units, last 2 seconds.
• Prevents enemies from using blink skills.
• Does not hit invisible units, but ensnared units won't be able to become invisible.
• Interrupts channeling spells if the target isn't affected by this ability already.
• Does not work on magic immune units.
• Does not work on Roshan.
• Casting range: 500/750/1000/1250
• Area of Effect: 225
Mana Cost: 100
Cooldown: 20/16/12/8
Comment: Very important skill. Usable by your clones also, so, if you aim this skill well, you can hold your enemy in place for up to 8 seconds (Cooldown is of 10 seconds at level 4 - you can start netting him again after 2 seconds). However, you won't usually need more then 4 of those 8 seconds, you'll reach him and the geostrike will do the rest of the job. More about using this skill later on.

Poof Poof (F)
Drawing mystical energies from the earth, Meepo can teleport to another Geomancer, leaving destruction in his wake. After channeling for 1.5 seconds, Meepo instantly teleports to nearest target Geomancer, dealing damage in 400 AOE in the departure and arrival locations.
Level 1 - 50 damage.
Level 2 - 80 damage.
Level 3 - 110 damage.
Level 4 - 140 damage.
• When targeted, Meepo will teleport to the Meepo closest to the target point (can be the same Meepo as casts it).
• If Meepo teleports to himself, both departure and arrival damage will be dealt in the same area.
• Casting range: Global
• Area of Effect: 400
Mana Cost: 140/120/100/80
Cooldown: 16/14/12/10
Comment: This skill can be both a great hero killer and a farming skill, 1280 damage nuke is never bad, used together with earthbind it's overpowered. Actually, dotastrategy is a bit wrong about it. In the current dota version (6.52), it only costs 80 mana (Instead of 180 at level 4), it's only channeled for 1.5 seconds (Instead of 2 seconds), and the cooldown is of only 14 seconds (Instead of 30 at level 4). How to use this together with Earthbind later on.
Geostrike Geostrike ()
The Geomancer enchants his weapon with the essence of the earth, crushing the life from his enemies and numbing their legs. Slows target movement speed and deals damage per second. The effects are additive with other geomancers. Lasts 2 seconds.
Level 1 - 5% slow, 5 damage per second.
Level 2 - 10% slow, 10 damage per second.
Level 3 - 15% slow, 15 damage per second.
Level 4 - 20% slow, 20 damage per second.
• Does not stack with buff placers.
• Geostrike's slow of every Meepo stacks directly.
Mana Cost: N/A
Cooldown: N/A
Comment: Great passive slow, stacking. At level 16 4x 20% slow (4 Geomancers hitting the target) => 80% slow. Great early game for last hitting creeps (Bacause of the damage over time debuff). This can get you 6-7 more last hits on creeps and can even help you kill an enemy.
Divided We Stand Divided We Stand ()
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If one clone dies, they all die.
Level 1 - 1 Geomancer.
Level 2 - 2 Geomancers.
Level 3 - 3 Geomancers.
• The only item that transfers to the clones is one pair of boots (any type).
• Meepo clones can use active abilities from Boots of Travel and Phase Boots.
• Meepo clones gain 25% of any extra attributes the primary Meepo has.
Mana Cost: N/A
Cooldown: N/A
Comment: Your ultimate. This will require very good micro management skills, 4 heroes aren't that easy to manage (Always keep in mind that if one Meepo dies, they all die). Also, something that is not stated in the spell's description is that your clones get 20% more stats then your original hero does. I'll try to teach you how to manage all your four Geomancers, but practice will be needed for that.
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Comments

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361 By game guy124 2010-01-18

insanage micro management hero

360 By gx5566 2009-12-29

weeh. im not empressed

359 By apanblε 2009-12-27

ppl who have come to a great lategame knows that this hero need ALOT mana, after like 2 poofs and earth binds on a clone u will have almost no mana left, then its either go base or get arcane or something like that

358 By dota_commander 2009-12-23

357 By psyinsane 2009-12-22

356 By joker24 2009-12-20

355 By PaMPriX 2009-12-19

weak strategy liked a doodle bump2

354 By [warK]Key... 2009-12-13

CrixsaLis is best Aliied GeO...

353 By [warK]Key... 2009-12-13

CrixsaLis is best Aliied GeO...

352 By zaander 2009-11-28

NICE :D

351 By WomenR4Slapping 2009-11-25

" God, this takes a lot of time when you have my internet connection!"

do you have dial-up like meze?

350 By Wall.st.guy 2009-11-24

Nice guide :) 10/10

349 By fwos.knezluka 2009-11-08

tnx a lot-great strategy

348 By XACEX1X 2009-11-05

u should give some replay in it anyway a great one

347 By jevonchris 2009-11-04

nice strategy.. but meepo is so weak!! for my opinion!!

346 By mounzer 2009-10-28

good guide needs a tad bit of an update but i think u shood of added rhasta as a good allie. u earthbind so they're stuck there then rhatsa uses wards on them and they r stuck in there

overall 9/10 GJ

345 By Goma 2009-10-26

This guide is awesome! I started playing dota not long ago, was never good with microing and never played geomancer b4, I had a hard time in the beginning but i eventually was 8 lvls above everyone in mid/late game and I got a godlike with him... btw, Chen is a really good meepo support, you'll never die if he knows how to play

344 By epit89 2009-10-17

hi... errr... can i use AC and meka x 2?? does it stack?? what else item give good aura?? i rather use radiance from use desolator? anyone doesn't agree with me?

343 By Jack-Off 2009-10-14

good guide but y arcane ring?

342 By buzzxd 2009-10-09

yes skadi because only the original will receive the buff placer of skadi, your clones will not receive, and will keep doing Geostrike ;)

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