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Aiushtha - The Enchantress
Range: 500 | Move Speed: 292
Primary: INT
Str: 16 + 1 | Agi:
19 + 1.8 | Int: 16
+ 2.8
Damage: 47 – 57 | HP: 454
| Mana: 208
HP Regen: 0.73 | Mana Regen:
0.65
Attack Speed: 1.38 | Armor:
1 |
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Enchant (C)
Brings target unit under control of Aiushtha for 80 seocnds, and will die afterwards. If the unit cannot be converted, it will instead be slowed by 7 seconds.
Level 1 - 30 second cooldown, 10% slow if unit cannot be converted.
Level 2 - 25 second cooldown, 20% slow if unit cannot be converted.
Level 3 - 20 second cooldown, 30% slow if unit cannot be converted. Level 4 - 15 second cooldown, 40% slow if unit cannot be converted.
Mana Cost: 65
Cooldown: 30/ 25/ 20/ 15
Comment: Her early game harassing tool, unmatchable at level 7.
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Untouchable (U)
Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack.
Level 1 - 20% reduction.
Level 2 - 40% reduction.
Level 3 - 60% reduction. Level 4 - 80% reduction.
Mana Cost:
Cooldown:
Comment: Lasts 2 minutes on a converted creep, also allows for additional Impetus attacks on a chase. |
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Nature`s Attendants (R)
Releases a swarm of wisps to heal nearby allies in a 300 radius. Each wisp lasts 10 seconds and heals 10hp/sec. The wisp doesn't heal if Enchantress is moving.
Level 1 - 3 Wisps.
Level 2 - 5 Wisps.
Level 3 - 7 Wisps. Level 4 - 9 Wisps.
Mana Cost: 125/ 140/ 155/ 170
Cooldown: 45
Comment: Insanely overpowered healing from just a single ability. |
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Impetus (T)
Gives strength to the Enchantress' attacks, causing them to deal greater damage the further away the target is. Damage type is pure.
Level 1 - Deals 15% of the distance in damage.
Level 2 - Deals 20% of the distance in damage.
Level 3 - Deals 25% of the distance in damage. Pierces magic immunity.
Mana Cost: 55/60/65
Cooldown: 0
Comment: Simply leaves the Enchantress untouchable, (yeah, I know, weak and expected). |