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Nessaj - Chaos Knight
Range: 100 | Move Speed: 325
Primary: STR
Str: 21 + 2.9 | Agi:
14 + 2.1 | Int: 16
+ 1.2
Damage: 46 – 76 | HP: 549
| Mana: 208
HP Regen: 0.88 | Mana Regen:
0.65
Attack Speed: 0.67 | Armor:
4 |
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Chaos Bolt (C)
A mysterious energy bolt is thrown at an enemy. It stuns for a random amount of time. Deals random damage between 1-200.
Level 1 - Deals 1-200 damage and stuns, lasts 1-2 seconds.
Level 2 - Deals 1-200 damage and stuns, lasts 1-3 seconds.
Level 3 - Deals 1-200 damage and stuns, lasts 1-4 seconds. Level 4 - Deals 1-200 damage and stuns, lasts 2-4 seconds. • Damage type: magic • Stun duration appears above targeted unit's head (visible to allies and enemies). • Casting range: 500
Mana Cost: 140
Cooldown: 10
Comment: A well-rounded versatile skill. Deals decent damage, 5 sec cooldown, LOWER manacost than regular blink(60) of 50. Max this out ASAP because this is what Nessaj's Escaping, Ganking skill. 325 MS + Blink Strike? what more could you ask...
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Blink Strike (B)
Teleports to an enemy and strikes at it, dealing bonus damage.
Level 1 - Instant Teleportation to target and attacks it, dealing 30 extra damage.
Level 2 - Instant Teleportation to target and attacks it, dealing 60 extra damage.
Level 3 - Instant Teleportation to target and attacks it, dealing 90 extra damage. Level 4 - Instant Teleportation to target and attacks it, dealing 120 extra damage. • Damage type: magic • Bonus damage is dealt before Nessaj's regular attack. • If the target is an ally, no damage will be dealt. Casting range: 700
Mana Cost: 50
Cooldown: 30/20/10/5
Comment: Maxing this out right after blink strike is most logical. Getting Phantasm early on doesnt do much... only a huge waste of mana. 2-4 seconds of 3 Nessaj's whacking is better than 1 right? The damage output's not bad but you're not going to spam this by going arcane, you're going to time this right with blink/phantasm. |
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Critical Strike (Nessaj) (R)
Nessaj's mojo gives him a chance to deal bonus damage.
Level 1 - 11% chance to 1.5 times normal damage.
Level 2 - 11% chance to 2 times normal damage.
Level 3 - 11% chance to 2.5 times normal damage. Level 4 - 11% chance to 3 times normal damage.
Mana Cost: N/A
Cooldown: N/A
Comment: another frightening thing about Nessaj is ... this. I mean, lvl 2 of mortred's ulti. its her ulti for christ sake, it should be unique and this skill defies that. i know i'm being bias here about 11% and mortred's 15% but you get my point. |
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Phantasm (T)
Summons several copies of the Chaos Knight from alternate dimensions. The illusions deal full damage, but take extra damage.
Level 1 - Summons 1 Image, takes 200% normal damage, lasts 20 seconds.
Level 2 - Summons 2 Images, takes 200% normal damage, lats 20 seconds.
Level 3 - Summons 3 Images, takes 200% normal damage, lasts 20 seconds. • This ability removes most buffs from Nessaj.
Mana Cost: 175/ 225/ 275
Cooldown: 180/160/140
Comment: Not much to say. Except when you use this, it has a csting time of 0.6 sec. and in that window of time, you are invulnerable. Means you can use it dodge stuns! |