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Mercurial the Devastating Spectre

Created by Charlotte on 2007-01-29
Last modified: -
Viewed 293078 times

Rating: 99999

In my opinion he is one of the best heros in the game. Merc is able to hunt on his own and also serves as a support hero in big battles.

Mercurial - The Spectre

Range: | Move Speed: 295
Primary: AGI
Str: 19 + 2 | Agi: 23 + 2.2 | Int: 16 + 1.9
Damage: 46-50 | HP: 511 | Mana: 208
HP Regen: 0.82 | Mana Regen: 0.65
Attack Speed: 0.72 | Armor: 3
Spectral Dagger
Spectral Dagger (D)
The Spectre launches a deadly dagger that trails a Shadow Path. Deals damage to the targets in its path. Units hit by the dagger will also trail a Shadow Path. The Spectre becomes phased (gains zero collision) while on the path.
Level 1 - Spectre gains 5% movespeed, enemies lose 5%. Deals 50 damage, lasts 12 seconds.
Level 2 - Spectre gains 9% movespeed, enemies lose 9%. Deals 100 damage, lasts 12 seconds.
Level 3 - Spectre gains 14% movespeed, enemies lose 14%. Deals 150 damage, lasts 12 seconds.
Level 4 - Spectre gains 18% movespeed, enemies lose 18%. Deals 200 damage, lasts 12 seconds.
Damage type: magical
Buff lasts for 4 seconds after Mercurial leaves shadow path.
Debuff lasts for 7 seconds after enemy leaves shadow path.
Slows but does not damage magic immune units.
The dagger moves at a speed of 857.14 units per second.
Vision is granted of shadow path when Spectral dagger is cast.
Casting range: 2000
Area of Effect: 150
Mana Cost: 130/140/150/160
Cooldown: 16
Comment: Dagger is an excellent tool to use as a final blow on an escaping enemy or as an escape tool for yourself. Note: the range on dagger is ridiculous, so use it!

Desolate (L)
Deals bonus damage that cuts through armor when attacking a hero that has no nearby allied units. Works on Illusions.
Level 1 - Deals 20 bonus damage.
Level 2 - Deals 30 bonus damage.
Level 3 - Deals 40 bonus damage.
Level 4 - Deals 50 bonus damage.
Damage type: pure
Damage is dealt before Spectre's actual attack.
Works only if attacked enemy has no allies in 350 range.
Your illusions also have the Desolate skill.
Mana Cost: N/A
Cooldown: N/A
Comment: Great for early game creeping. It works well as defence against harassers early game.
Dispersion (I)
Causes any damage taken by Mercurial to be reflected onto all enemies in a 1000 AoE. Damage reflected decreases based on how far heroes are from you. Full damage at 300 range then decreases gradually till 1000 distance away.
Level 1 - 10% of damage.
Level 2 - 14% of damage.
Level 3 - 18% of damage.
Level 4 - 22% of damage.
Damage type: pure
Reflected damage is not felt by Spectre, effectively reducing the incoming damage.
Illusions will not benefit from this ability.
Area of Effect: 1000
Mana Cost: N/A
Cooldown: N/A
Comment: In my experience desolate is really only useful after you're hunting with haunt. It's better to get dispersion first because of it's defensive abilities.
Haunt (T)
Creates a haunting image beside each enemy hero. These images are uncontrollable, take 200% damage, deal 40% damage and each of them will attack only its pair. Haunting images have a 1 second delay before they become active.
Level 1 - Creates an Illusion beside each enemy hero, lasts 5 seconds.
Level 2 - Creates an Illusion beside each enemy hero, lasts 6 seconds.
Level 3 - Creates an Illusion beside each enemy hero, lasts 7 seconds.
Illusions have Desolate ability with same level as Spectre's, and damage from Desolate on illusions isn't reduced.
Illusions are uncontrollable.
There is a 1 second delay before illusions start attacking the nearest hero.

Reality (R)

Key Combo: R
Description: Target a location to replace the nearest Haunt Illusion immediately and end Haunt.
Cooldown: 10 seconds
Mana Cost: 0

Mana Cost: 150
Cooldown: 120
Comment: OWNS. I'll explain later.
Skill Build

Skill Build:

1. Spectral Dagger
2. Dispersion
3. Spectral Dagger
4. Dispersion
5. Spectral Dagger
6. Haunt
7. Spectral Dagger
8. Desolate
9. Desolate
10. Desolate
11. Haunt
12. Desolate
13. Dispersion
14. Dispersion
15. Stats
16. Haunt
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats
23. Stats
24. Stats
25. Stats
Item Build

Item Build:

1.View Details for Ring of Regeneration
Ring of Regeneration
2 HP Regeneration
2.View Details for Animal Courier
Animal Courier
Active: Summon Animal Courier
- Creates an Animal Courier to carry items
- 5 manacost
- Animal Courier has 45HP, 0 armor and magic immunity

**Gives 150 gold to each enemy player when killed
**Does not drop items it is holding when killed
**Respawns 3 minutes after being killed, items inaccessible during that time

3.View Details for Wraith Band
Wraith Band
6 Agility
3 Strength
3 Intelligence
3 Damage
Slippers of Agility + Circlet of Nobility + Wraith Band Recipe Scroll
Get 3 of these
4.View Details for Boots of Speed
Boots of Speed
50 Movement Speed
Note: Movement speed bonus doesn't stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed.
5.View Details for Power Treads
Power Treads
60 Movement Speed
30 Attack Speed
8 Selected Attribute

Active: Switch Attribute
Switches the attribute that receives a bonus. From Strength to Intelligence, Intelligence to Agility, and Agility to Strength.
Note: Can only carry one. Movement speed bonus doesn't stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed.
Boots of Speed + Gloves of Haste + Boots of Elvenskin or Robe of the Magi or Belt of Giant Strength
6.View Details for Blade of Alacrity
Blade of Alacrity
10 Agility
7.View Details for Robe of the Magi
Robe of the Magi
6 Intelligence
8.View Details for Diffusal Blade
Diffusal Blade
22/26 Agility
6/10 Intelligence
Passive: Feedback
Causes your attacks to burn 20 (36 when upgraded) mana and deal bonus physical damage equal to the amount of mana burned. Orb effect.
Active: Purge
Purges a target unit, removing buffs, slowing, and dealing 99999 damage if it is a summoned unit. Non-hero units will be paused for the first 3 seconds instead of slowed. Slow lasts 4 seconds. 8 seconds cooldown. 600 cast range.
Note: Can be upgraded once by buying the recipe again. 8 charges. Charges are refreshed to 8 when it is upgraded.
2x Blades of Alacrity + Robe of the Magi + Diffusal Blade Recipe Scroll
9.View Details for Broadsword
18 Damage
10.View Details for Blades of Attack
Blades of Attack
9 Damage
11.View Details for Crystalis
35 Damage
Passive: Critical Strike
20% chance to deal 1.75x normal damage on an attack.
Blades of Attack + Broadsword + Crystalis Recipe Scroll
12.View Details for Buriza-do Kyanon
Buriza-do Kyanon
81 Damage

Passive: Critical Strike
- 25% chance to deal 2.7 times normal damage on an attack

Crystalis + Demon Edge + Buriza-do Kyanon Recipe Scroll
13.View Details for Vitality Booster
Vitality Booster
250 HP
14.View Details for Manta Style
Manta Style
26 Agility
10 Strength
10 Intelligence
15 Attack Speed
10% Movement Speed

Active: Mirror Image
- Creates 2 images that deal 33% damage for melee; 28% for ranged
- Illusions take 350% damage for melee; 400% for ranged
- 0.1 second animation delay for which you are invulnerable
- Manacost: 165
- Duration: 20 seconds
- Cooldown: 35 seconds for melee; 50 seconds for ranged

Note: Movement speed bonus doesn't stack with Yasha, Sange and Yasha, or Manta Style
Note: Can be disassembled

Ultimate Orb + Yasha + Manta Style Recipe Scroll (900)
15.View Details for Radiance
60 Damage

Passive: Burn Damage
Deals 45 damage per second. 650 AoE.
Note: Clicking Radiance will toggle Burn Damage on and off.
Sacred Relic + Radiance Recipe Scroll
16.View Details for The Butterfly
The Butterfly
30 Agility
30 Damage
30 Attack Speed
35% Evasion
Eaglehorn + Talisman of Evasion + Quarterstaff
Skill Build

Early Game:

Levels (1-10)

If possible, try to solo and get the lane with the tower as far from the well as possible (Sentinal = bottom lane, Scourge = top lane). I always play with a chicken because i don't want to have to constantly go back to purchase items, and it's sort of an insurance policy because when i get the money i can buy items immediately (and not lose the money if i happen to die).

Creeping: Creep hard, deny hard, and earn as much money as possible. I usually try to harass heroes with a level 2 dagger just to get them off my tail if they're harassing hard. You can also hug the tower if being harassed. It's very important not to die early game with Spec. Money is key.

Escaping: If you don't know how to use the dagger to escape, just shoot it through something (like trees) and then run on the black path that it creates and you ran run right through the trees or other obstacle. The dagger slows so you can also shoot the dagger at an enemy and then run away if worse comes to worse.

Killing: First of all, know that when you cast Haunt you have the ability to replace your images with the Reality ability. The Reality icon is to the left of your "+" icon and allows you to swap yourself with an image. If you pay attention you might be able to get an early kill by Haunting, replacing, then daggering either an opponent that is fleeing from your teammates or that you've greatly damaged yourself. Only go for the kill early game if you're sure you can get it and won't die. This means that the hero you're killing is low on mana and you have your ult and at least 1 dagger.

Note: Make sure to continue creeping early game. It's easy to get side tracked with trying to gank opponents, but this won't level you and won't give you as much money as creeping.

Advanced Escaping: Sometimes, haunting and replacing can work as an escape plan. If you're about to die you can haunt and replace a hero on the other side of map, then just run away. The escape-hero that the replaced image is attacking will think you're just an image so usually won't go for the kill. Meanwhile you're high-tailing it back to the base and to safety!


In order:View Details for Animal CourierView Details for Ring of RegenerationView Details for Wraith Band(x3 for damage/health/mana early game)

View Details for Power TreadsView Details for Blade of Alacrity

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441 By GuriPSYCO 2013-05-04

Back when manta was a diffusal upgrade, sigh*.
Wow, buriza! Was meta that different?

440 By karten 2013-05-03

Spectre with radiance. . . God

439 By SacredSpectre 2011-11-06

This is my build for her


Trust me it's good

438 By klemme 2011-02-19

i usally get a vanguard very early and then go for the diff blade. Radiance is awesome for this guy! hmm never thought of buyin critical strike for him.. Gonna use it :)

437 By TRE13 2010-10-27

Quality guide, except, it IS advisable to get a vanguard or something for damage block and for you to use dispersion properly

436 By maaaggee 2010-10-20

great guide

435 By Nabla 2010-09-23

i guess he means: does it remove non-fight-consumables like manapotion?

434 ask in mods Q and A section pls

434 By Zxcvbnm11592 2010-09-23

@ 434

don't know what you mean by 'attack', but its an active spell that removes all buffs from the target and slows him for 4 secs.

433 By Brennan10 2010-09-23

nice guide , is Purge an attack?

432 By Nabla 2010-09-14

i always replace the vanguard with only a healthbooster, to have a cheap hot later on.

431 By SpectreSho 2010-09-14

Vanguard isn't really needed.. The Dispersion reflects damage.. and the reflected damage is not taken by spectre.. that's a million times better than a vanguard

430 By rsala6 2010-06-21

very nice (Y) 10/5 :P

429 By gogsgc 2010-06-17

OMG the main item forspectre is vanguard

428 By bryan4143 2010-06-04

@427 dude cross out your #2, 426 said weak Anyway, Nice guide

427 By r431 2010-04-24

@below: not doing something wrong...
1. they have escape skills (windwalk, blink, ball lightning, an array of disables)
2. they are more powerful than you. e.g.: faceless void / troll (since you got your manta + difussal + other stuffs, i assume they have their items as well)
3. you jumped into a trap.

426 By Herowine 2010-04-24

Ulti, find some weak lone hero, reality, activate manta, dagger and whack to death. If that isnt enough, just purge. If you still havent killed you are doing something wrong O_O

425 By r431 2010-04-22

To reach full potential with this hero...

start with: Tango, Salve, 2 Slippers, 2 GG Branch

farm 225 Gold, get Stout Shield. (you have Poor Man Shield)

farm 500 Gold, get Boots of Speed.

farm 950 Gold, complete Power Treads.

farm 850x2 Gold, complete Perseverance.

farm 1000x2 + 450 + 850 Gold, complete Difussal.

GG time. Not more than 5000 Gold to do your thing. (gank, hunt opponent farming heroes)

... Or you can decide not to make Perseverance, which makes it about 3300 Gold.

424 By moltpower 2010-04-11

should say the allied heroes and such

423 By ramsiva42 2010-04-10

realy good guid.............

422 By dengdeng 2010-04-04

Where's BladeMail?