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Rooftrellen - The Treant Protector
Range: 128 | Move Speed: 300
Primary: STR
Str: 27 + 3.4 | Agi:
15 + 2 | Int: 17
+ 1.8
Damage: 59 – 67 | HP: 663
| Mana: 221
HP Regen: 1.06 | Mana Regen:
0.69
Attack Speed: 1.48 | Armor:
3 |
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Nature`s Guise (T)
Changes a target friendly unit's appearance so that it blends in with the forest. It is invisible to enemies eyes, but it must remain near a tree, or the guise is lost.
Level 1 - Lasts 15 seconds.
Level 2 - Lasts 30 seconds.
Level 3 - Lasts 45 seconds. Level 4 - Lasts 60 seconds. If the unit has a distance more than 375 to the closest tree, the invisibility will be removed.
Can be used on units even if they aren't close to a tree, but the invisibility will be removed almost instantly.
Treant Protector can cast spells without losing invisibility from Nature's Guise.
Mana Cost: 90/80/70/60
Cooldown: 3 seconds
Comment: Great skill. Its way better than wind walk imo. Because you are much more valuable to a team with this skill. You can not only save your behind but also your allies. Wonderful. The 3 second cooldown just makes it even better. The mechanics of this will be explained more later on in the guide.
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Eyes in the Forest (E)
Creates an enchanted tree at a target point, allowing Rooftrellen to see the tree's surrounding area at all times. Vision improves slightly per level.
Level 1 - 300 second cooldown.
Level 2 - 225 second cooldown.
Level 3 - 150 second cooldown. Level 4 - 75 second cooldown. Casting Range: 125
Mana Cost: 100/75/50/25
Cooldown: 300/225/150/75 seconds
Comment: Since the wards nerf. This skill has become extremely popular. Not only is it "infinite" duration, but also it gives "true sight" AND it has a huge casting range. More will be explained later. But for those that do not see the value of this skill adding states is acceptable but not advised. |
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Living Armor (V)
Magically creates an armor of vines around a friendly unit or structure, protecting it from harm and healing wounds.
Level 1 - Adds 3 armor and regenerates 1 hit point per second.
Level 2 - Adds 6 armor and regenerates 2 hit points per second.
Level 3 - Adds 9 armor and regenerates 3 hit points per second. Level 4 - Adds 12 armor and regenerates 4 hit points per second.
Mana Cost: 30/35/40/40
Cooldown: 7 seconds
Comment: This is what we are famous for. The little green leaves surrounding our body. It adds 12 armor, and 4 HP per second. That is like AMAZING!!!! DK's dragon blood is only 8 armor and 4 regen. But heck, the mana cost is nothing. Well almost nothing...This skill makes you one of the best babysitters and tankers in the game. |
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Overgrowth (R)
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals 85 damage per second to each.
Level 1 - Lasts 3 seconds.
Level 2 - Lasts 4 seconds.
Level 3 - Lasts 5 seconds.
Mana Cost: 150/175/200
Cooldown: 160 seconds
Comment: 5 whole seconds people. That is a long long long long time. 5 seconds where your opponents can't attack back OR move. This gives your team the definite advantage. You are the tide turner in the team clashes. |