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Darchrow - Enigma
Range: 500 | Move Speed: 300
Primary: INT
Str: 17 + 2.1 | Agi:
14 + 1.0 | Int: 20
+ 3.4
Damage: 42 – 48 | HP: 473
| Mana: 260
HP Regen: 0.76 | Mana Regen:
0.81
Attack Speed: 0.67 | Armor:
4 |
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Malefice (F)
Focuses Darchow`s hatred on a target, causing it to take damage over time and become repeatedly stunned.
Level 1 - 30 damage every 2 seconds.
Level 2 - 40 damage every 2 seconds.
Level 3 - 65 damage every 2 seconds. Level 4 - 80 damage every 2 seconds. • Damage type: magical • The stuns will only be applied if the target is visible, contrary to the damage which is still dealt. • Casting range: 600 • Duration: 2/4/4/6
Mana Cost: 110/130/150/160
Cooldown: 15
Comment: a stun that consecutively hits the target, a great mini disable and helps you harras a hero, we will discuss this later on
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Demonic Conversion (C)
Splits a creep into 3 malevolent aspects of itself, coming under your control.
Level 1 - Spawns 3 Lesser Eidolons, lasts 35 seconds.
Level 2 - Spawns 3 Eidolons, lasts 35 seconds.
Level 3 - Spawns 3 Greater Eidolons, lasts 35 seconds. Level 4 - Spawns 3 Dire Eidolons, lasts 35 seconds. • The converted enemy unit will give you gold bounty and experience. • Eidolons will multiply when they have attacked 6 times. When this happens their health is restored. • Casting range: 700
Mana Cost: 170
Cooldown: 35
Comment: a all around skill, at lvl 3 and 4 your eilodons deal piercing damage, which means they deal extra damage to creeps which are armored, further more a great deny skill and gives off low exp if killed, if used with malefice you can get lane dominance , i will discuss this later . |
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Midnight Pulse (D)
Steeps an area in dark magic, causing all opponents who dare enter to take damage.
Level 1 - 3% max life lost per second.
Level 2 - 4% max life lost per second.
Level 3 - 5% max life lost per second. Level 4 - 6% max life lost per second. • Damage type: magical • Damage goes through magic immunity. • Destroys trees in its area. • Casting range: 500 • Area of Effect: 400
Mana Cost: 95/110/125/140
Cooldown: 25
Comment: a pretty much mid - late game skill, 6% ,MAX life lost per second aint a tickle to tough hp heroes like brad and leoric, imagine losing your regeneration even while tower hugging. |
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Black Hole (B)
Summons the powers from the darkest abyss, creating a vortex that sucks all nearby enemies closer, dealing damage.
Level 1 - 30 damage at range, 60 damage close up, lasts 4 seconds.
Level 2 - 50 damage at range, 100 damage close up, lasts 4 seconds.
Level 3 - 70 damage at range, 140 damage close up, lasts 4 seconds. • Damage type: magical • Casting range: 250 • Area of Effect: 400* / 500** /150*** • (*) Pull AoE, 500 is low damage AoE, 150 is close damage AoE. • (**) Far damage AoE • (***) Close damage AoE • Disable works on magic immune units. • Completely disables all caught enemies.
Mana Cost: 200/300/400
Cooldown: 200/190/180
Comment: a mass disabling ultimate, one of the deadliest disables of the game, however you should only get this once from early game since you need mana, and its wiser since it has the same disable duration, you can rely on your team mates for damage, |