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Visage - Necro`lic
Range: 600 | Move Speed: 285
Primary: INT
Str: 17 + 1.75 | Agi:
17 + 2 | Int: 19
+ 2.45
Damage: 33 – 43 | HP: 473
| Mana: 247
HP Regen: 0.76 | Mana Regen:
0.77
Attack Speed: 0.69 | Armor:
1 |
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Grave Chill (G)
Visage drains the life from a target, slowing its attack and move speed. He then gets bonuses equal to those drained.
Level 1 - 8% of attack speed and 8% of move speed drained to Visage.
Level 2 - 16% of attack speed and 16% of move speed drained to Visage.
Level 3 - 24% of attack speed and 24% of move speed drained to Visage. Level 4 - 32% of attack speed and 32% of move speed drained to Visage. • The buff on Visage and debuff on the target can be removed seperately with dispel. • The speed gained is independant of the amount that was reduced on the target. • Casting range: 600 • Duration: 10 seconds on enemies / 15 seconds on self
Mana Cost: 110/120/130/140
Cooldown: 18
Comment: When its lv. 4 and you use it on an enemy there will be a 64% speed difference between the two of you. Yes,64%. Too good to pass up on. Max it early.
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Soul Assumption (T)
Units that die near Visage regenerate him and give him 6 bonus damage. Enemies' denies don't count.
Level 1 - 4 HP, 2 unit max (12 damage).
Level 2 - 8 HP, 4 unit max (24 damage).
Level 3 - 12 HP, 6 unit max (36 damage). Level 4 - 16 HP, 16 unit max (96 damage). • The bonus damage and healing effect happen instantly when a creep dies in the AoE. • The bonus damage given by a unit's death will be removed after 30 seconds, independantly of other unit's deaths. • Area of Effect: 625
Mana Cost: N/A
Cooldown: N/A
Comment: Early on it has three purposes: 1. geting last hits on enemy creeps 2. harassing the enemy 3. Survival through life gained from fallen creeps. Later on it's basically only for the damage increase. Sadly it's an orb effect. |
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Gravekeeper`s Cloak (V)
Causes any damage taken by Visage to be reflected and changed to heal all allies in an nearby AoE.
Level 1 - 10% of incoming damage reflected as heal.
Level 2 - 15% of incoming damage reflected as heal.
Level 3 - 20% of incoming damage reflected as heal. Level 4 - 25% of incoming damage reflected as heal. • Reduces all damage types. • Area of Effect: 800
Mana Cost: N/A
Cooldown: N/A
Comment: It's like an area of effect blade mail. Super helpful to teams if you're the tank, dishes out major area of effect damage. Not useful in early game because you are not in a position to take enough damage for this skill to be effective. |
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Raise Revenants (E)
Raises a revenant from a corpse.
Level 1 - Maximum of 4 Revenants.
Level 2 - Maximum of 5 Revenants.
Level 3 - Maximum of 6 Revenants. • Revenants cannot attack items or runes. • When set to autocast, Visage will summon a Revenant if he is not given any other direct orders and there is a corpse nearby. • When raising a new revenant above your max revenant count, a random revenant (which could be the one you just raised) will die. • Casting range: 900
Mana Cost: 50
Cooldown: 6
Comment: An amazing ulti that in my opinion is one of the best. Higer lv. revenants are immune to magic so they dont share the draw backs of other hero's underling who can be wiped out by AOE spells. |