Go Go Mighty Morphing Ranger
Created by Airbox on 2010-01-18
Last modified: 2010-01-31
Viewed 34788 times

The Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.
Level 1 - 100 damage.
Level 2 - 175 damage.
Level 3 - 250 damage.
Level 4 - 325 damage.
• Morphling becomes invulnerable when traveling in Waveform.
• You will not lose control of Morphling while he waveforms.
Mana Cost: 140/155/160/165
Cooldown: 11 seconds
Comment: Beautiful for starting a battle or running away with your watery tail between your "legs"

Blasts a target with magical energy, dealing damage and disabling the target based on the Morphling's dominant attribute between Agility and Strength.
Level 1 - 0.25x - 0.75x Agility in damage and stuns the target 0.25 - 0.75 seconds and knocks back slightly.
Level 2 - 0.25x - 1.5x Agility in damage and stuns the target 0.25 - 1.5 seconds and knocks back slightly.
Level 3 - 0.25x - 2.25x Agility in damage and stuns the target 0.25 - 2.25 seconds and knocks back slightly.
Level 4 - 0.25x - 3.0x Agility in damage and stuns the target 0.25 - 3.0 seconds and knocks back slightly.
Damage type: magical
Casting Range: 600/700/800/900
Both damage and stun will occur.
If you have 50% more agility than strength, it deals the maximum of the damage and the minimum of the stun.
If you have 50% more strength than agility, it deals the maximum of the stun and the minimum of the damage.
Knocks the target back 100 - 300 units.
Mana Cost: 100
Cooldown: 20
Comment: Fantastic, whether you go for the max damage with less stun or vice versa you will always have the ministun which helps stop those pesky TP'ers

The Morphling edits his physical being to fit the circumstances. He can, at will, lose some strength and gain agility, or vice versa. The process is reversible.
Level 1 - 2 points per second.
Level 2 - 4 points per second.
Level 3 - 6 points per second.
Level 4 - 8 points per second.
Mana Cost: 0
Cooldown: 1/1/0.75/0.5 seconds
Comment: Late game this skill is a beast, always add a level at the start for survivability or more damage.

The Morphling has the unique ability to replicate any target friendly or enemy hero. Although it only deals 50% damage, the hero can morph into his replication, instantly taking its position.
Level 1 - Lasts 30 seconds. 700 cast range.
Level 2 - Lasts 45 seconds. 1100 cast range.
Level 3 - Lasts 60 seconds. 1500 cast range.
Mana Cost: 25
Cooldown: 80 seconds
Comment: Not a fan of this as you can see, some people may get it earlier in game. Will talk about people to replicate after.

Skill Build:
1. Waveform2. Adaptive Strike
3. Waveform
4. Adaptive Strike
5. Morph
6. Replicate
7. Waveform
8. Adaptive Strike
9. Waveform
10. Adaptive Strike
11. Replicate
12. Morph
13. Morph
14. Morph
15. Stats
16. Replicate
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats
23. Stats
24. Stats
25. Stats

Item Build:
1.
Power Treads (1450)
60 Movement Speed
25 Attack Speed
10 Selected Attribute
Active: Switch Attribute
Switches the attribute that receives a bonus. From Strength to Intelligence, Intelligence to Agility, and Agility to Strength.
Note: Can only carry one. Movement speed bonus doesn't stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed.
Boots of Speed + Gloves of Haste + Boots of Elvenskin or Robe of the Magi or Belt of Giant Strength
I much prefer these over Phase + BoT due to ASPD + helps you survive when switched to strength
2.

Manta Style (4900)
26 Agility
10 Strength
10 Intelligence
15 Attack Speed
10% Movement Speed
Active: Mirror Image
Creates 2 images that deal 33% damage and take 350% damage. 0.1 second animation delay for which you are invulnerable. Lasts 20 seconds. 165 manacost. 50 seconds cooldown.
Note: Movement speed bonus doesn't stack with Yasha, Sange and Yasha, or Manta Style. Can be disassembled.
Ultimate Orb + Yasha + Manta Style Recipe Scroll
This + Ulti = Free TP, plus the stats aren't half bad i suppose..
3.

Satanic (6150)
25 Strength
20 Damage
5 Armor
Passive: Lifesteal
25% lifesteal on attacks. Orb effect.
Active: Unholy Rage
Adds 175% lifesteal. Lasts 3.5 seconds. 35 seconds cooldown.
Helm of the Dominator + Messerschmidt's Reaver + Satanic Recipe Scroll
Some people may wish to rush Butterfly first but i prefer this because it makes you tankier + you can put all your available strength into agility and become a monster
4.

The Butterfly (6000)
30 Agility
30 Damage
30 Attack Speed
30% Evasion
Eaglehorn + Talisman of Evasion + Quarterstaff
Great for any agility hero, you are no different, this + mass agi = lots of damage
5.

Black King Bar (3900)
10 Strength
24 Damage
Active: Avatar
Gives magic immunity. Duration and cooldown decrease each time it is used. Lasts 10/9/8/7/6/5 seconds. 80/75/70/65/60/55 seconds cooldown.
Ogre Axe + Mithril Hammer + Black King Bar Recipe Scroll
No-one likes being disabled, especially when you're supposed to be dealing damage
6.

Eye of Skadi (6300)
25 All Attributes
200 HP
150 Mana
Passive: Cold Attack
Causes attacks to slow the movement speed of the target by 30% and attack speed by 20%. Lasts 3 seconds if wielder is melee (2 seconds if ranged). Orb effect (if melee). Buff placer.
2x Ultimate Orb + Point Booster + Orb of Venom + Eye of Skadi Recipe Scroll
You've got your bitches, you've got your money, now all you need is lulz, honestly though don't expect to get this, you should have the game finished

Early Game:
So it's that time again, you've either randomed or picked wee Morphy. First you need to establish which lane you are going to go to.
Sentinel
Top/Mid/Bot
Scourge
Top/Mid/Bot
As you can see for the Sentinel going top is an ok choice, middle is not to happen and bottom is a nice little spot to farm away.
Scourge however are the opposite, top is the best choice, mid still a no go and bottom is ok.
Picking Morphling
So you've picked him, got 603 gold to spend.





I'm quite fond of this starter build for a lot of heroes. 2 circlets which can later then be upgraded to Bracer/Nul + tangoes if you get hungry. And of course a gg branch because if you hold one you get a good game. Believe everything you read online.
Other possible builds






+5 stats and tango stacking. If you really want to stay in lane this is good.


If you want to rush bracer by bracer this is a way to do it but i wouldn't recommend this.
If you randomed Morphling then of course you can go for the glorious
With awesome lane staying
capabilities you can't complain, you could make this into Vanguard if you really want but you would just delay your core items.


Oh, em, gee? Not worth explaining.
So buy now i'm hoping you've found your way to the lane. If you get lost maybe you should ask for directions? Don't get lost!
Creep blocking
Caspian has a great creep blocking tutorial, check it out here; http://www.dotastrategy.com/forum/ftopic3845.html
Last hitting/Denying
I'm sure there are plenty of guides on how to last hit and deny. In brief last hitting is where an enemy creep is at red health and you last hit it for the gold and extra xp, this is invaluable, learn to do this.
Denying is much the same apart from you need to press your attack key and target your own creep when it is nearly dead to deny the enemy gold and some xp. A little ! will appear above the creeps head if you did this correctly.
Bear in mind when using Morphling you only have a range of 350, so yes you are ranged but you haven't got 600 range.
Harassing
This can be great fun but turn nasty in a minute when using Morphling. The point of harassing is to use your range to attack other heroes who maybe can't do the same back, although once you hit the enemy hero their creeps will auto-attack you. If this happens try to drag them to your tower.
Laning
So in an ideal world you can lane alone with no-one opposing you, but you're not playing single player so wake up. There are several options that now behold you.
1 melee
Not an issue, last hit, deny and harass the hero as much as possible
2 melee
Same as above just make sure you don't get over confident, if the enemy has a ranged stun make sure you don't get caught out. Remember waveform can be used to escape!
1 melee 1 ranged
This will be one of the most likely options you will face when laning, just do your best to last hit and deny, if the ranged hero dissapears for any amount of time harass but make sure they are not coming up behind you for a gank.
2 ranged
Well it certainly isn't your lucky day now is it? These guys will more than likely have better range than you so may harass you, just last hit and deny, if you are getting harassed too heavily a lane swap is always an option.
Waveform
Being a high dps agi hero your mana pool isn't overly big so you can use a spell once before you're on too low mana to do anything else. So be cautious in this, don't run in attack, waveform and end up tower diving to give away first blood.
End of early game
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Option 1 - 2 bracers + PT complete. If you are looking for the extra toughness and MS this is the way forward
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Option 2 - It's not likely you will have Yasha but you have to aim high.
On the small chance you have raked up a few kills and last hit every creep in your lane and farmed anything better well keep it up!

