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MadCow Disease, Cairne Bloodhoof

Created by cytrikz on 2010-01-25
Last modified: -
Viewed 22284 times

Rating: 88888
Cairne Bloodhoof
  1. Introduction
  2. Stats
  3. Skills
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Well, I noticed there was no guide for this great hero. I always end up swapping with people that random him, because I do like him and I think I have a fair understanding of how to use him. This guide will mostly focus on 1 build, and it is aimed at new to intermediate players. So pro's please go rage at someone else's guide, kthxbai.
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Cairne Bloodhoof

Cairne Bloodhoof - Tauren Chieftain


Range: 150 | Move Speed: 310
Primary: STR
Str: 24 + 2.3 | Agi: 14 + 1.5 | Int: 23 + 1.6
Damage: 47-57 | HP: 606 | Mana: 299
HP Regen: 0.97 | Mana Regen: 0.93
Attack Speed: 0.67 | Armor: 3
Echo Stomp Echo Stomp (T)
Calls upon the spirit of his ancestors to join him in an earth-shattering echo, rendering nearby foes unconscious. The spirit and Tauren Chieftain both deal 80 damage in the area, the Spirit dealing magical damage and the physical form dealing physical damage. Unconscious enemies will wake if they get hit. If the spirit is separated from you, it will still perform its part of the spell. 1.4 second cast time.
Level 1 - Knocks out units for 2 seconds.
Level 2 - Knocks out units for 3 seconds.
Level 3 - Knocks out units for 4 seconds.
Level 4 - Knocks out units for 5 seconds.
• Damage type: magical (spirit), physical (tauren)
• Area of Effect: 500
Mana Cost: 100/115/130/145
Cooldown: 15 seconds
Comment: Your way of disabling, it is perfect skill to use with Ancestral Spirit, because both you and your spirit stun. I will provide screenshots on the most optimal way of using these 2. Also, great skill to jungle/push with.

Ancestral Spirit Ancestral Spirit (C)
The Tauren Chieftain sends forth his guardian ancestor to bring ruin upon his foes. While separate from the Chieftain, the spirit will mimic his movement and damage any unit it passes through. When it rejoins the Chieftain, it grants him bonus damage and movement speed for each enemy it has struck.
Level 1 - Deals 120 damage. Gives 3 attack damage and 1% speed per creep, and 10 attack damage and 5% speed per hero, lasts 8 seconds.
Level 2 - Deals 160 damage. Gives 6 attack damage and 1% speed per creep, and 20 attack damage and 5% speed per hero, lasts 8 seconds.
Level 3 - Deals 200 damage. Gives 9 attack damage and 1% speed per creep, and 30 attack damage and 5% speed per hero, lasts 8 seconds.
Level 4 - Deals 240 damage. Gives 12 attack damage and 1% speed per creep, and 40 attack damage and 5% speed per hero, lasts 9 seconds.
• Casting Range: 1000
• Area of Effect: 275
• The spirits movements are Tauren Chieftain's own but mirrored.
Mana Cost: 110
Cooldown: 19 seconds
Comment: A great skill to maximize your damage on heroes with. I mostly will be using this on conjunction with the Echo Stomp, although I have seen other players use this as a main skill.
Natural Order Natural Order (N)
The Tauren Chieftain uses wisdom gathered throughout the ages to reduce everything to its most basic level. Removes base Magic and Physical resistance.
Level 1 - 20% reduction.
Level 2 - 40% reduction.
Level 3 - 60% reduction.
Level 4 - 80% reduction.
• Area of Effect: 250
• The Ancestral Spirit also has this ability.
Mana Cost: N/A
Cooldown: N/A
Comment: The reason a lot of people complain that the Cow is overpowered. This is your bread and butter, this is why you choose to play this character. The beauty of it is, it stacks with a few other things we'll discuss.
Earth Splitter Earth Splitter (E)
Using his mighty axe, the Tauren Chieften rends the very earth itself, sending a jagged crack under the feet of his enemies. After several seconds the earth implodes, sending his foes tumbling inwards. Any unit caught in the implosion will take damage based on their maximum life and have their speed slowed for a short time. Implodes after 3 seconds. Deals 35% of a unit's maximum HP.
Level 1 - Deals 35% of targets maximum hp, and slows 30% for 3 seconds.
Level 2 - Deals 35% of targets maximum hp, and slows 40% for 4 seconds.
Level 3 - Deals 35% of targets maximum hp, and slows 50% for 5 seconds.
• Casting Range: 1600
• Area of Effect: 325 (width) / 2400 (distance)
• The whole crack implodes 3 seconds after casting.
• The crack extends with a speed of 900, to maximum distance of 2400.
Mana Cost: 175
Cooldown: 100
Comment: Just wow! this thing hurts, it doesn't matter if you have 100 hp or 2000 hp, it freagin hurts, and since it is % based it will scale nicely always. The area it covers is great too. This combined with a refresher orb, is made of win for those Team Battles.
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Comments

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199 By paulz 2010-03-18

nice one

198 By saisaketh 2010-03-14

but as u said sad as so there is no need of skadi too

197 By saisaketh 2010-03-14

grt 1 it works well

196 By mr.leet 2010-03-14

LOL at euls. that cud possibly work ...hmm euls + double ulti hehehe

195 By yuufa_chan 2010-03-13

hehehe
nice 1
^_^

194 By Paladin_Bros! 2010-03-13

Very good guide. Helps a lot. C΄mon guys, why only four stars?

193 By OkiDokitoFrito 2010-03-13

nice guide. ^^ but refresher with low mana pool? maybe at late game. but this guide helped me alot! tnx!

192 By migrees 2010-03-09

mztaerz_greeterz, I suggest you stop spamming.

191 By Graskian 2010-03-08

please check: http://www.youtube.com/watch?v=VplUBzE8isc

and feel free to be a flamer on it :D
I would be happy if you'll leave a comment - and feel free to be a flamer, cause that's what it deserves!

190 By the fourth kind 2010-03-07

nice one dude .... im trying this one now..

189 By daftbeat 2010-03-04

i've tried BoT on ths guy once...spirit on one lane then TP and the spirit travels far enough to dmg some enemies on the way.

188 By snowlesswinter 2010-03-03

Nice guide. I didn't understand this hero until I read your guide. This hero doesn't have a guide before you made one.

187 By bertiepoop 2010-02-27

I like your guide. Helps me understand his usefullness

186 By Afwasmiddel 2010-02-27

and ofc threads or phase or even BoT

185 By Afwasmiddel 2010-02-27

Mmm I agree that the refresher combo needs too much mana. I Usually go for:

Battlefury
Bracers (ur not that good as a tank)
S&Y (this maes u able to kill the tanks too)
Assault Cuirrass or Shiva
Refresher if the game hasnt end yet

184 By QvsQ 2010-02-27

Since people become more aware at Tauren ulti pattern, I think you should add something to your guide so Tauren won't rely too much on the double whammy ulti.

183 By arcticlismftw 2010-02-26

very good item build. pls add heart

182 By t3chi3s 2010-02-24

I prefer maxing out echo and ancestral spirit than the aura. although i admit his aura is good


my item build:
threads or phase
bfury
sny
assault
hearts
mkb

181 By jjxxx 2010-02-23

180 By izetazzky 2010-02-22

i think given skill build is realy bad. better is Ancestral spirit must be maxed, then encho one time.

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