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Mogul Khan - Axe
Range: 125 | Move Speed: 290
Primary: STR
Str: 25 + 2.5 | Agi:
20 + 2.2 | Int: 14
+ 1.6
Damage: 49-53 | HP: 625
| Mana: 182
HP Regen: 1 | Mana Regen:
0.57
Attack Speed: 0.71 | Armor:
2 |
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Berserker`s Call (E)
Mogul Kahn focuses all of his enemies' hatred on him, causing them to attack him at all costs.
Level 1 - 5 Bonus armor, forces enemies to attack Axe, lasts 1.5 seconds.
Level 2 - 10 Bonus armor, forces enemies to attack Axe, lasts 2 seconds.
Level 3 - 15 Bonus armor, forces enemies to attack Axe, lasts 2.5 seconds. Level 4 - 20 Bonus armor, forces enemies to attack Axe, lasts 3 seconds. • Berserker's Call affects units with magic immunity. Area of Effect: 300
Mana Cost: 80/90/100/110
Cooldown: 14
Comment: Great skill it's your only disable so use it wisely, Using this skill is like using hoof stomp, the purpose of this skill is to disable and it helps you trigger more helixes.
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Battle Hunger (R)
Afflicts a target with a terrible killing hunger. The target will take damage per second until it kills a unit.
Level 1 - Deals 15 damage/second, lasts 10 seconds.
Level 2 - Deals 17 damage/second, lasts 13 seconds.
Level 3 - Deals 25 damage/second, lasts 16 seconds. Level 4 - Deals 33 damage/second, lasts 19 seconds. • Damage type: magic • Heroes affected with this buff cannot be denied when their HP is low. • Killing illusions or destroying buildings will also remove the spell. • Casting range: 900
Mana Cost: 75/85/95/105
Cooldown: 25/20/15/10
Comment: Ahh yes this is the skill which one of the best Axe guide writer, thisisbob chooses to ignore. He reasoning behind ignoring battle hunger is because he wishes to make Axe stronger mid game. Although learning battle hunger can help you get some early game kills especially when you don't have culling blade yet. Sure most pros say they can get rid of it by killing a creep but with proper timing you can make sure that doesn't happen. |
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Counter Helix ()
Mogul Kahn counters some blows made to him dealing damage to all nearby enemy units.
Level 1 - 17% chance to trigger, deals 100 damage.
Level 2 - 17% chance to trigger, deals 125 damage.
Level 3 - 17% chance to trigger, deals 150 damage. Level 4 - 17% chance to trigger, deals 175 damage. • Damage type: physical • Counter Helix checks for triggering whenever an attack against Axe begins, not when Axe is actually damaged by said attack. • Area of Effect: 300
Mana Cost: N/A
Cooldown: 0.7/0.65/0.6/0.55
Comment: Axe's signature skill, treat this skill as your main attack, note that this skill is your main source of damage not your normal attack. This skill can also cancel your normal attack which gives your more of a reason why you should not build an attacking axe. Remember this is an offensive skill so try to make your enemy attack you as much as possible. |
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Culling Blade (C)
Purges the weak from Mogul Kahn's sight. Deals moderate damage, but will kill a target that is low on life.
Level 1 - Deals 150 damage, kills if target is below 300 HP.
Level 2 - Deals 250 damage, kills if target is below 450 HP.
Level 3 - Deals 300 damage, kills if target is below 625 HP. • Damage type: magic (regular), 100000000 physical (killing blow*) • The killing blow* is dealt at the target if its HP is below 300/450/625 respectively, depending on the level of Culling Blade. • The killing blow* goes through magic immunity. • The killing blow* removes all buffs from the target unit before killing it. • Casting range: 150
Mana Cost: 120/160/200
Cooldown: 75/65/55
Comment: Well the main point in this skill is to help you finish a kill since most enemies escape helix with almost no life left. I wouldn't mind if you use it to KS but I'll be furious if you use it on a full hp hero. |