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Magina - The Anti-Mage
Range: 100 | Move Speed: 320
Primary: AGI
Str: 20 + 1.2 | Agi:
22 + 2.8 | Int: 15
+ 1.8
Damage: 49 - 53 | HP: 530
| Mana: 195
HP Regen: 0.73 | Mana Regen:
0.61
Attack Speed: 1.13 | Armor:
3 |
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Mana Break ()
Each attack dissipates mana based on spell level. Orb Effect.
Level 1 - Burns 28 mana and deals 17 damage.
Level 2 - Burns 40 mana and deals 24 damage.
Level 3 - Burns 52 mana and deals 31 damage. Level 4 - Burns 64 mana and deals 38 damage. • Damage type: normal
• Deals 0.6 damage per point of mana burnt.
• Mana Burn is blocked by magic immunity.
• This skill is an Orb Effect.
• You can lifeleech the damage dealt by this skill with a Lifesteal aura.
Mana Cost:
Cooldown:
Comment: Very nice skill for basic Anti-Mages. Since it also gives bonus damage, it can help you kill stronger enemies and disable them faster than Silencer.
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Blink (B)
Short distance teleportation that allows one to move in and out of combat.
Level 1 - 12 second cooldown.
Level 2 - 9 second cooldown.
Level 3 - 7 second cooldown. Level 4 - 5 second cooldown.
Mana Cost: 60
Cooldown: N/A
Comment: One of the coolest skill for sneak attacks and escaping. Once the cooldown becomes shorter, the skill itself becomes more effective. |
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Spell Shield ()
Magina channels a powerful warding magic, damping the negative effects of spells. Passive.
Level 1 - Reduces magic damage by 10%.
Level 2 - Reduces magic damage by 20%.
Level 3 - Reduces magic damage by 30%. Level 4 - Reduces magic damage by 40%.
Mana Cost: N/A
Cooldown: N/A
Comment: A skill essential when against spellcasting heroes and also as based on some forums, it is said that If it is stacked with 2 Aegis' of the Immortal, Anti-Mage won't get much damage from spells. |
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Mana Void (V)
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.
Level 1 - .6 damage per mana point missing.
Level 2 - .85 damage per mana point missing.
Level 3 - 1.1 damage per mana point missing. • Damage type: magical
• Stuns target for 0.1/0.2/0.3 seconds.
• Damage is calculated based on the primary target's mana, but applied to all enemies within 325 AoE of the target.
• Stun works on magic immune units.
Mana Cost: 125 / 200 / 275
Cooldown: 70
Comment: The most powerful Anti-Mage weapon. This skill synergizes to Mana Break and while your enemies' mana is very low, use this skill when both their HP and Mana are low! It also slows them down for a split second. |