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Medusa - The Gorgon
Range: 600 | Move Speed: 300
Primary: AGI
Str: 14 + 1.85 | Agi:
20 + 2.5 | Int: 19
+ 2.25
Damage: 44 – 50 | HP: 416
| Mana: 247
HP Regen: 0.67 | Mana Regen:
0.77
Attack Speed: 1.42 | Armor:
2 |
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Split Shot (T)
Medusa magically splits her shot into four arrows. These arrows deal a lower percent of her normal damage.
Level 1 - 45% damage
Level 2 - 55% damage
Level 3 - 65% damage Level 4 - 75% damage
Mana Cost: N/A
Cooldown: N/A
Comment: Deceiving at first. This is Medusa's damage skill, and a great one at that. Three arrows at 75% damage equates to a 125% increase in total DPS (damage per second). Slightly better than Viper/Clinkz/Razor's attack speed increase, but not as easy to use since it is distributed amungst 3 units.
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Mystic snake (C)
A mystic snake made of energy jumps from target to target dealing damage and stealing some energy. After it reaches its last target, it jumps back to Medusa to replenish it with mana. The snake deals more damage and steals more mana per jump. The snake's power is increased by 20% each jump.
Level 1 - 80 base damage, 20 base mana. 3 jumps.
Level 2 - 120 base damage, 30 base mana. 4 jumps.
Level 3 - 160 base damage, 40 base mana. 5 jumps. Level 4 - 200 base damage, 50 base mana. 6 jumps. Every time it steals mana (only happens on units with mana), the amount it steals is increased by 20% of its base value.
Every time it damages, the damage amount is increased by 20% of its base value.
The damage and mana steal amounts increases independantly of each other.
Mana Cost: 140/150/160/170
Cooldown: 14 seconds
Comment: Useless. At level 4 it requires 145 mana and deals 290 damage. That 145 mana could be used with mana shield to prevent 290 damage, so you are not winning either way. |
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Mana Shield (E)
Creates a shield that absorbs 50% of the incoming damage by using Medusa's mana.
Level 1 - .75 damage per point of mana.
Level 2 - 1.25 damage per point of mana.
Level 3 - 1.5 damage per point of mana. Level 4 - 2 damage per point of mana.
Mana Cost: 0
Cooldown: 10 seconds
Comment: Medusa's signature ability, this baby theoretically adds 2 mana pools into your health pool. Keep this skill on all the time except when you are getting extremely low on mana and want to save some for a purge. |
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Stone Gaze (G)
Any enemy units staring at the Gorgon will slowly turn to stone, removing status buffs and slowing all speed properties. Deals more damage to summoned units per level.
Level 1 - Slow attacks by a factor 2, stops movement. Deals 600 damage to illusions.
Level 2 - Slow attacks by a factor 3, stops movement. Deals 800 damage to illusions.
Level 3 - Slow attacks by a factor 5, stops movement. Deals 1000 damage to illusions. Affects any units that have line of sight with at any period during 0.6 seconds after cast.
Mana Cost: 100
Cooldown: 35
Comment: Unfortunately probably one of the weakest ultimates in the game. Its not a stun, and the slow effect only lasts a whopping 5 seconds. The bonus damage vs summoned units is nice, but this ability only really gets its power when facing heroes such as Sven, Broodmother, Bloodseeker, Magnataur, or a hero with a rune. The primary use of this ability is the 5 second slow. |