DotaStrategy.com   View Strategy - Steve-O`s Favorite Doctor Download Dota Allstars 6.71b
arrowView Strategy > Steve-O`s Favorite Doctor

Steve-O`s Favorite Doctor

Created by Steve-O on 2006-08-11
Last modified: 2007-02-18
Viewed 324889 times

Rating: 99999

 
Well.. This is my very first strategy guide.. I hope you'll enjoy reading this as much as i enjoy writing it.. Vol'Jin can be one deadly doctor that can be a teamplayer and a solo player.. We will be discussing things that'll make Vol'Jin your favorite vet too.. I mean doctor.. :lol: Every hero has Ads and DisAds.. So i'll tell you what you should boost on Vol'Jin and what you should try to avoid. Teamplay is also one of the most important things that you should always remember when playing Vol'Jin.
Vol`Jin

Vol`Jin - The Witch Doctor


Range: 600 | Move Speed: 305
Primary: INT
Str: 16 + 1.8 | Agi: 13 + 1.4 | Int: 24 + 2.9
Damage: 51-61 | HP: 454 | Mana: 312
HP Regen: 0.73 | Mana Regen: 0.97
Attack Speed: 0.66 | Armor: 1
Paralyzing Cask
Paralyzing Cask (C)
Vol'jin launches a cask of paralyzing powder that bounces between foes, stunning those affected for a short period of time (1 sec on Hero, 5 on creeps). Deals damage per bounce to non-hero units. First impact lasts 1.5 seconds.
Level 1 - 2 bounces, 75 damage to units, 50 damage to heroes.
Level 2 - 4 bounces, 100 damage to units, 50 damage to heroes.
Level 3 - 6 bounces, 125 damage to units, 50 damage to heroes.
Level 4 - 8 bounces, 150 damage to units, 50 damage to heroes.
• Damage type: magical
• Targets can be hit multiple times, as long as another unit is struck in between the bounces.
• Casting range: 700
• Bouncing Range: 600
Mana Cost: 110/120/130/140
Cooldown: 20/18/16/14
Comment: This is the first skill that Vol'Jin is quite famous for, Its good in a way that you can farm quite fast with this beacause of its 5 sec disable on single creep allowing you and your creep to do the job. Also, if a hero is left with one creep on his side, the casks will bounce only on those two units, at lvl 4 its a 4 sec disable for a hero on a creep+hero cask attack.

Voodoo Restoration
Voodoo Restoration (V)
Vol'jin focuses his voodoo magic to heal nearby allied units.
Level 1 - Restores 16 hp/sec.
Level 2 - Restores 24 hp/sec.
Level 3 - Restores 32 hp/sec.
Level 4 - Restores 40 hp/sec.
• Heal is applied in 0.33 second intervals.
• Can heal magic immune units.
• Area of Effect: 340
Mana Cost: 25/50/75/100 initial + 8/14/20/26 per sec
Cooldown: 0
Comment: Why not getting this skill before stats? When in early game, Vol'Jin has low mana pool. Activating this skill also requires mana consumption + 10 mana/sec drain on you until you deactivate it. I require bringing some Flasks Of Sapphire water or Ring Of Regeneration rather than getting this skill in the early game.
Maledict
Maledict (E)
Targets an area with an ancient voodoo curse. Cursed heroes will not only take damage over time, but they will be dealt bonus damage every 4 seconds based on how much hp they lost since the beginning of the curse. Lasts 12 seconds
Level 1 - Enemies lose 5 hp/sec, 10 bonus damage for every 100 hp lost during curse.
Level 2 - Enemies lose 10 hp/sec, 20 bonus damage for every 100 hp lost during curse.
Level 3 - Enemies lose 15 hp/sec, 30 bonus damage for every 100 hp lost during curse.
Level 4 - Enemies lose 20 hp/sec, 40 bonus damage for every 100 hp lost during curse.
• Damage type: magical
• Damage is based on the difference between the HP values currently and when Maledict was cast.
• Casting range: 400
• Area of Effect: 165
Mana Cost: 120
Cooldown: 35
Comment: This skill makes Vol'Jin deadly when executed perfectly.. And its an AoE skill. For some, this skill is hard to understand.. Its quite simple.. After you cast Maledict on a certain hero, the more he/she takes damage from attacks/spells the larger the bonus damage it will receive from Maledict.
Death Ward
Death Ward (D)
Summons a deadly ward to attack enemy heroes. Lasts for 8 seconds and is a channeling spell.
Level 1 - 60 (90*) Chaos Damage
Level 2 - 90 Chaos Damage (120 Chaos Damage, bounces once*)
Level 3 - 120 Chaos Damage, bounces once (150 Chaos Damage, hits 3 targets at once*)
• The Death Ward is invulnerable, and can only be destroyed if its duration expires or if Vol'Jin is interrupted.
• The Death Ward can be controlled and made to attack a specific target.
• Can be improved by Aghanim's Scepter (* shows the improved values).
• The Death Ward has a 700 attack range and attacks every 0.3 seconds.
• Casting range: 300/350/400
Mana Cost: 200
Cooldown: 90 seconds
Comment: Ooohh.. Its simply one of the best ulti's that i've ever seen in DotA.. The wards attack the nearest hero when you cast it, but take note.. Eventhough the ward is invulnerable.. Its a channelling spell meaning, Stun/Silence/Cyclone and other disables can stop the ward. Also take a look at its description ( CHAOS DAMAGE ) meaning, the armor is disregarded.. Its a constant 120 damage + bounces at lvl 3 ( w/ scepter 150 chaos damage, bounces twice ) means disaster to low hp heroes.
Skill Build

Skill Build:

1. Paralyzing Casks
2. Maledict
3. Paralyzing Casks
4. Maledict
5. Paralyzing Casks
6. Death Ward
7. Paralyzing Casks
8. Maledict
9. Maledict
10. Stats
11. Death Ward
12. Stats
13. Stats
14. Stats
15. Stats
16. Death Ward
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Voodoo Restoration
23. Voodoo Restoration
24. Voodoo Restoration
25. Voodoo Restoration
Item Build

Item Build:

1.View Details for Ring of Basilius
Ring of Basilius
(500)
6 Damage
1 armor
Passive: Mana Aura
0.65 Mana Regeneration. 900 AoE
Passive: Armor Aura
2 armor. 900 AoE. Doesn't stack with armor auras from Assault Cuirass, Ring of Basilius, or Vladmir's Offering.
Note: Clicking the item will toggle whether Armor Aura affects heroes and units, or just heroes. Can be disassembled.
Ring of Protection + Sobi Mask
At the start of the game, this item bes suits you because of its 65% Brilliance Aura so you could somewhat spam several Paralyzing Casks to start the farming procedures.
2. Flask of Sapphire Water
If you dont have enough money to purchase a Ring Of Regeneration, just bring several of these, they can come very handy.
3.View Details for Lesser Clarity Potion
Lesser Clarity Potion
(50)
Active: Regenerate Mana
Restores 100 mana over 30 seconds. Effect ends if affected unit takes damage. You can target an ally or yourself to receive the effect.
Double clicking on Clarity Potion causes it to be used on your hero.
Note: Stacks with itself in inventory. 1 charge.
Also bring some of these so if you will try to harass a hero ( on the right time ) with your skills, you can have some extra fire power.
4.View Details for Boots of Speed
Boots of Speed
(500)
55 Movement Speed
Note: Movement speed bonus doesn't stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed.
Try not to rush Boots Of Travel or Power Threads, we can make those in the mid game scene. Just purchase these handy boots first.
5.View Details for Claymore
Claymore
(1400)
21 Damage
This sword will boost your damage by 21 and is quite additional damage for killing or denying a creep. This will also be used for our core item.
6.View Details for Blade of Alacrity
Blade of Alacrity
(1000)
10 Agility
Another ingredient to our core item, it adds up 10 to your agility that becomes +1.4 def, quite cool.
7.View Details for Lothar`s Edge
Lothar`s Edge
(3400)
38 Damage
10 Attack Speed
Active: Wind Walk
Makes you invisible until the duration ends, or until you attack or use an ability. Adds 20% movement speed. Can move through units. 0.3 second fade time. Attacking to break the invisibility will cause you to deal 150 bonus physical damage on your attack. Lasts 9 seconds. 75 manacost. 18 seconds cooldown.
Claymore + Quarterstaff + Lothar's Edge Recipe Scroll
This will be the first core item we will need, the Claymore + Blade Of Alacrity youve purchased earlier will now becom Lothar`s Edge when you purchase the scroll at the lvl 3 recipe shop.
8.View Details for Soul Booster
Soul Booster
(3300)
450 HP
400 Mana
4 HP Regeneration
100% Mana Regeneration
Energy Booster + Point Booster + Vitality Booster
Our next aim is this red stone thingy.. At this point almost all your opponent hero grew up and their hp&mana should have a boost, Not a clean fight if you wont boost yours too right?
9.View Details for Mystic Staff
Mystic Staff
(2700)
25 Intelligence
To create Aghanims Scepter, you will need purchase this staff at the secret shop, after you've bought this, the Soul Booster + Mystic Staff will become the scepter. We need this item simply for ultimate skill boost and stats.
10.View Details for Boots of Travel
Boots of Travel
(2500)
100 Movement Speed

Active: Teleport
- Teleports you to an allied non-hero unit or building
- Casting time: 3 seconds
- Manacost: 75 mana
- Cooldown: 60 seconds
- Shares cooldown with Scroll of Town Portal

Note: Movement speed bonus does not stack with Boots of Travel, Phase Boots, Power Treads, Tranquil Boots or Boots of Speed.
Double clicking teleports you to your fountain.
Boots of Speed + Boots of Travel Recipe Scroll
We've completed our two core items, we should next boost our movement speed so we can avoid ganks ( if ever they tried to )
Skill Build

Early Game:

 

Lvl 1 ~ 6

ITEMS :

Ring Of Basilus, Lesser Clarity Potion, Flask Of Sapphire Water

Ring Of Basilus will give a +65% Brilliance Aura which is quite useful at your case because of your low starting mana. The flask and clarities are only backups if you received some nukes or you've used a skill to harass a hero.

STRATEGY :

Try to go into a lane with a melee hero, or a hero with no strong nukes like Zeus, Lina, Lich etc.. as much as possible, creep denial should always be your first priority, the creep killing is 2nd to your list.. If you decide to harass a hero at lvl 3 Paralyzing Cask and a lvl 1 Death Ward on your hand you can do so, Jst clean up the melee creeps then try to keep the ranged creep alive so the casks should bounce only on the two units.. ( hero & creep ) most melee hero stay on the back of the ranged creep so they can get exp, thats the right opportunity for you to do your job.. at lvl 3 Paralyzing Cask it can bounce 6 times meaning, 3 sec disable for your enemy hero and sufficient time to cast a Death Ward. Remember dont cast the Death Ward in front of the target, cast the ward at his back meaning, you should cast it in a place he would surely go to flee.. Like this screenshot :

1

2

3

4

The blurred sentence on the top is ( Take a look at how far the shots coming from Death Ward can go )

Lvl 7 ~ 11

Items :

At this time you should now have Claymore & Blade Of Alacrity

Strategy :

Its now time to dominate every creep wave that you encounter, Dnt be greedy to hero hunt already.. We havent created the core items for our sexy doctor. You must also have maxed out your Paralyzing Casks, because when its maxed out, thats the only time you will enjoy its full potential.. Its time to farm for the core items, this is how you throw the Casks for every creep wave.

How To Cast Paralyzing Casks On A Creep Wave

Be sure to upgrade your Death Ward to Lvl 2 after you reach lvl 11. Here's another screenshot for you to review.

1

2

gold!

To view the rest of this strategy, please login or register.


Comments

In order to post comments you have to be a registered member and be logged in. If you dont have an account click here to create an account. If you already have an account click here to login.
789 By RDxlr 2011-01-24

One Of The Strongest INT Heroes.
I Always go for.
1:BoT
2:Lothars
3:Aghanim
4:Bloodstone
5:shivas
6:guinsoo/orchid

by the way this guide should be updated already.

788 By kpjc15 2010-11-13

Hey! Why is the most imba allies of WD is not listed here? Magnus+WD=wipe-out! XD

787 By joekeizer 2010-09-14

Voljin is the "Doctor of DEATH"

786 By macewinxu 2010-09-13

"don't hit my boss" lol, "stop me bitch!"

785 By DanielJDragonflame 2010-09-03

RoB really good to be the starting item for me. Then i just go over Capt.Planet's strategy and combined his Anti builds (see the main page of this hero on my post) and work from there. So you and Capt.Planet deserves all the credit for my build. ^-^b

784 By Leeperry 2010-08-20

@K-u-n-g-e-N please stop posting this link on every single hero strategy, this is NOT techies.

@topic, I love this guide, and I love this hero although I usually rush aghanim's first and then go for linken or BKB depending on the other team, lothar's is countered way too often if the opponents know what they are doing...

783 By Reigarde 2010-08-19

lmao, this is a good guide considering it being old .. just that now there are a lot more tactics concerning this hero d:

782 By DanielJDragonflame 2010-08-19

@780
Um, I copied and pasted that link and it's not this hero. It's Techies. What a fail.

781 By DanielJDragonflame 2010-08-19

Lothars is not combined with Blade of Alacrity. It's combined with the Quarterstaff now.

780 By K-u-n-g-e-N 2010-06-05

OK strategy, i find it pretty useful, but tbh i rather go with this build and these items.

http://www.youtube.com/watch?v=rtPUhx8VSXA

THATS HOW YOU SHOULD PLAY IT!!!

779 By bochsler 2010-06-04

hjjghhnhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

778 By elfelebusterismoflo 2010-03-24

you forgot the perfect combo with this hero. magnautaur's reverse polarity, enigma's blackhole and while stun with reverse polarity, cast maledict then deathward.

777 By neimi 2010-02-25

one of my favs when i first enterred DS community.

too bad that steve-O is inactive now

776 By Ureh 2010-02-25

Haha, your pictures D:

775 By deathcrush2 2010-02-21

Dagon should be good for voljin maledict + dagon = dead

774 By Cydonia 2010-01-27

haha update plz cant see a single picture

773 By Shuyi000 2010-01-27

Owned by photobucket....lol-ed

772 By dellhp 2010-01-23

all items has its cons and pros depending on what type of game play the hero is performing it just happen that bkb and lothars edege drawed interms of pros and cons there is nothing to argue about it since lothars is very affordable and convinient for voljin during early game and mid games (during this times players commonly don't have enough money for gem and wards)but as for bkb you can't afford it to easy since its expensive but its use can be applied on early mid and late games

771 By pokerwat 2009-12-30

1.Paralyzing Cask
2.Maledict
3.Paralyzing Cask
4.Maledict
5. "
6.Death Ward
7.Maledict
8.Paralyzing Cask
9. "
10.Voodoo Restoration(for healing, just one lvl)*if you don't want blame me!
11.Death Ward
12.Attribute Bonus
13. "
14. "
15. "
16.Death Ward
17.Attribute Bonus
18. "
19. "
20. "
21. "
22. "
23.Voodoo restoration
24. "
25. "
NOW THATS RIGHT!

770 By pokerwat 2009-12-30

Skill Build:
1. Paralyzing Casks
2. Maledict
3. Paralyzing Casks
4. Maledict
5. Paralyzing Casks
6. Death Ward
7. Paralyzing Casks
8. Maledict
9. Maledict
10. Stats
11. Death Ward
12. Stats
13. Stats
14. Stats
15. Stats
16. Death Ward
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Voodoo Restoration
23. Voodoo Restoration
24. Voodoo Restoration
25. Voodoo Restoration
wrong! ok in the next comment ill show u the right skill build!