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Raijin Thunderkeg - Storm Spirit
Range: 500 | Move Speed: 295
Primary: INT
Str: 17 + 1.5 | Agi:
22 + 1.8 | Int: 26
+ 2.6
Damage: 45 - 55 | HP: 473
| Mana: 299
HP Regen: 0.76 | Mana Regen:
1.05
Attack Speed: 0.72 | Armor:
5 |
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Static Remnant (R)
Raijin creates a remnant of himself containg his essence. The Static Remnant will release its stored energy whenever an enemy unit comes near it. Lasts 12 seconds.
Level 1 - 140 Damage.
Level 2 - 180 Damage.
Level 3 - 220 Damage. Level 4 - 260 Damage. • Damage type: magical • Static Remnants take 1 second to materialize after this spell is cast. • Remnants have flying vision and can see over cliffs and trees. • The explosion actually hits units in a 260 AOE, but will only be triggered by units within 235 AOE. • Area of Effect: 235
Mana Cost: 70/80/90/100
Cooldown: 4
Comment: This skill goes very well with his third skill, the faster you get the hits the more the overload happens, and 80% IAS for just 15 mana a second for an intellegence type, and you dont take in extra damage... this skill is great!
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Electric Vortex (E)
Storm focuses his energy to rip open vortex drawing an enemy to it. This process slows the Storm Spirit down for a brief period.
Level 1 - Pulls 100 units over 1 second.
Level 2 - Pulls 150 units over 1.5 seconds.
Level 3 - Pulls 200 units over 2 seconds. Level 4 - Pulls 250 units over 2.5 seconds. • This ability slows the Storm Spirit by 50% for 3 seconds. • This skill is blocked by Linken's Sphere and can't target magic immune units. • Casting range: 300
Mana Cost: 100
Cooldown: 20
Comment: This skill helps you survive when running away e.g. Zeus's ulti, poison nova and it aslo helps when a hero casts a chaneling speel on you e.g. epicentre. You can also use this to make hero waste spells e.g. lina laguna blades you because you are walking around with low health.. than you take no damage and her ulti is wasted. |
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Overload (V)
Storm Spirit becomes overloaded with electrical energy whenever he casts a spell. The charge is released on his next attack as an electrical burst, dealing damage and slowing nearby units.
Level 1 - 30 damage.
Level 2 - 45 damage.
Level 3 - 60 damage. Level 4 - 75 damage. • Damage type: magical • Overload slows all affected units' movement speed by 80% and attack speed by 50% for 0.6 seconds. • Using items does not trigger Overload. • Area of Effect: 300
Mana Cost: N/A
Cooldown: N/A
Comment: This skill is what makes farming easy and hero killing easy, the purge like effect makes running heroes useless. MAX THIS OUT AS SOON AS POSSIBLE |
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Ball Lightning (G)
Storm Spirit becomes enveloped with energy, losing his physical form, and travels until he depletes his mana or reaches his target. While in this form, he deals damage to nearby units based on how far his electrical form has traversed. Damage, speed and area of effect improves per level.
Level 1 - Moves the Storm Spirit to the targeted location doing 8 damage per 100 units traveled at 1250 movespeed.
Level 2 - Moves the Storm Spirit to the targeted location doing 12 damage per 100 units traveled at 1875 movespeed.
Level 3 - Moves the Storm Spirit to the targeted location doing 16 damage per 100 units traveled at 2500 movespeed. • Damage type: magical • If the Storm Spirit runs out of mana while traveling he will stop immediately. • Initial mana cost: 15 + 7% of total mana pool. • Mana cost per 100 units traveled: 10 + 1% of total mana pool. • Instant cast abilities can be used while traveling. • While using this ability, the Storm Spirit is invulnerable. • This ability destroys trees. • Area of Effect: 150/225/300
Mana Cost: N/A
Cooldown: N/A
Comment: Lightning Grapple is a very useful skill. Its a blink which takes everyone neearby him with him, so you can move allies/enemies around. Great for ganking and escaping. But when using lightning grapple, grab a lot of creeps with you, and trap your enemies inside creeps and pawn them. |