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Luna Moonfang - The Moon Rider
Range: 330 | Move Speed: 320
Primary: AGI
Str: 15 + 1.75 | Agi:
22 + 2.8 | Int: 16
+ 1.85
Damage: 33 – 39 | HP: 435
| Mana: 208
HP Regen: 0.7 | Mana Regen:
0.65
Attack Speed: 1.33 | Armor:
4 |
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Lucent Beam (C)
Luna concentrates on the moon's energy and channels it forcefully to the surface, damaging an enemy unit. Stuns for a short duration.
Level 1 - 75 damage.
Level 2 - 150 damage.
Level 3 - 225 damage. Level 4 - 300 damage.
Mana Cost: 90/100/110/120
Cooldown: 6
Comment: Luna's mini-nuke. It's an awesome spell.. With ministun and a fast cooldown. The manacost is decent (any lower and it would be spammable). Imagine doing 600 damage in 7 seconds for 280 mana. Cool ne?
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Moon Glaive (G)
Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs a 35% damage loss, per unit.
Level 1 - Luna hits 2 enemies with every attack.
Level 2 - Luna hits 3 enemies with every attack.
Level 3 - Luna hits 4 enemies with every attack. Level 4 - Luna hits 5 enemies with every attack.
Mana Cost: N/A
Cooldown: N/A
Comment: Luna's farming skill. When used correctly you can take a whole creep wave's bounty for yourself. |
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Lunar Blessing ()
Nearby ranged units gain the power of the moon, dealing bonus damage with their attacks.
Level 1 - Increases base ranged damage by 6%.
Level 2 - Increases base ranged damage by 13%.
Level 3 - Increases base ranged damage by 20%. Level 4 - Increases base ranged damage by 27%. Aura bonuses consider only unit base damage + primary attribute increases (not raw damage items). Aura range 900
Mana Cost: N/A
Cooldown: N/A
Comment: A not-so-remarkable skill. Only increases ranged damage, and the increase is not noticable for creeps. Vengeful Spirit's command aura is way better than this one. |
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Eclipse (E)
Calls to the moon`s magic, summoning a concentrated burst of Lucent Beams to damage targets around Luna.
Level 1 - Summons 4 Lucent Beams.
Level 2 - Summons 7 Lucent Beams.
Level 3 - Summons 10 Lucent Beams. Lucent Beams to damage targets within 450 AoE around Luna.
If Luna dies while casting Eclipse, Eclipse no longer continues after death,
Beam interval is 0.6 seconds
Mana Cost: 250/ 350/ 450
Cooldown: 160/150/140
Comment: Luna's dreaded ultomate. Can make mincemeat out of enemy heroes who try to face you one on one (with some exceptions, of course) |