Dragon Knight
Created by Warrior-101 on 2006-09-17
Last modified: -
Viewed 235480 times

Breathes fire at enemy units which deals damage.
Level 1 - 90 damage.
Level 2 - 170 damage.
Level 3 - 240 damage.
Level 4 - 300 damage.
• Damage type: magical
• This skill affects mechanical units.
• Can hit units up to 900 range away.
Mana Cost: 100/110/120/130
Cooldown: 12 seconds
Comment: USeful for finishing off creeps for gold, and great finisher combo move.

Knight Davion bashes a melee-range enemy target with the fury of a dragon`s tail swipe. Stuns the target and deals minor damage.
Level 1 - Deals 25 damage, Stuns for 2.5 seconds.
Level 2 - Deals 50 damage, stuns for 2.75 seconds.
Level 3 - Deals 75 damage, stuns for 3 seconds.
Level 4 - Deals 100 damage, stuns for 3.25 seconds.
Mana Cost: 100
Cooldown: 9 seconds
Comment: Even dragon tail at level 1 deals a decent stun. Maxed out you can stun an enemy for a great 3.25 seconds. Good for chasing, good for escaping.

Grants Dragon Knight blood from his ancient ancestral dragon heritage, which increases health regeneration and armor.
Level 1 - Increases hp regen by 2 and armor by 2.
Level 2 - Increases hp regen by 3 and armor by 4.
Level 3 - Increases hp regen by 4 and armor by 6.
Level 4 - Increases hp regen by 5 and armor by 8.
Mana Cost: N/A
Cooldown: N/A
Comment: Dragon blood is very useful. Increasd hp regen combined with items mke sure davion doesnt need fountain trips.

Transforms the Dragon Knight into a powerful elder dragon. Gives 25 movement speed boost. Lasts 60 seconds.
Level 1 - Transform into a Green Dragon with a corrosive breath attack.
Level 2 - Transform into a Red Dragon with a splash attack.
Level 3 - Transform into a Blue Dragon with an extremely powerful frost attack.
A Green Dragon gives additional 25 movespeed, and has a “corrosive attack” that slows an unit and deals 20 magical damage per second for 5 seconds. The corrosive damage won’t stack. Corrosive Breath will work on towers.
A Red Dragon gives additional 25 movespeed, 5 bonus damage, and has a “splash attack” that deals full damage to all units around the primary target.
A Blue Dragon gives additional 25 movespeed, 14 bonus damage, and has an “extremely powerful frost attack” that deals half damage to all units around the primary target, plus 3 seconds of frost effect (30% move speed reduction and 20% attack speed reduction).
Both “splash attack” and “extremely powerful frost attack” affect damage to buildings, i.e. if you attack the buildings, units surrounding the buildings will be damaged, vice versa.
Mana Cost: 50
Cooldown: 115
Comment: This move rocks. Good increaed movement speed which is very useful for escaping. If your low on health, stun then dragon form. Green dragons corrosive breath is useful against buildings, red dragon has a splash attack, but the ice dragon is key. Frost attack rule, as does the increaased movement spped. Low cooldown aswell.

Skill Build:
1. Dragon Blood2. Dragon Tail
3. Breathe Fire
4. Dragon Blood
5. Dragon Tail
6. Elder Dragon Form
7. Breathe Fire
8. Dragon Blood
9. Dragon Tail
10. Breathe Fire
11. Elder Dragon Form
12. Dragon Blood
13. Dragon Tail
14. Breathe Fire
15. Stats
16. Elder Dragon Form
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats
23. Stats
24. Stats
25. Stats

Item Build:
1.
Boots of Speed (450)
50 Movement Speed
Note: Movement speed bonus doesn't stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed.
2.

Bracer (525)
6 Strength
3 Agility
3 Intelligence
3 Damage
Gauntlets of Ogre Strength + Circlet of Nobility + Bracer Recipe Scroll
3.

Bracer (525)
6 Strength
3 Agility
3 Intelligence
3 Damage
Gauntlets of Ogre Strength + Circlet of Nobility + Bracer Recipe Scroll
4.

Battle Fury (4350)
65 Damage
6 HP Regeneration
150% Mana Regeneration
Passive: Cleave
35% cleave on attack. 225 AoE. Cleave doesn't work on ranged units.
Claymore + Broadsword + Perseverance
5.

Cranium Basher (2950)
40 Damage
6 Strength
Passive: Bash
25% chance for melee heroes (10% for ranged) to bash on attack. 1.4 seconds stun. 2 seconds cooldown. Does not function with other Cranium Bashers, Abyssal Blades, Troll Warlord's Bash, Slithereen Guard's Bash, Faceless Void's Time Lock or Spiritbreaker's Greater Bash
Belt of Giant Strength + Javelin + Cranium Basher Recipe Scroll
6.

Cranium Basher (2950)
40 Damage
6 Strength
Passive: Bash
25% chance for melee heroes (10% for ranged) to bash on attack. 1.4 seconds stun. 2 seconds cooldown. Does not function with other Cranium Bashers, Abyssal Blades, Troll Warlord's Bash, Slithereen Guard's Bash, Faceless Void's Time Lock or Spiritbreaker's Greater Bash
Belt of Giant Strength + Javelin + Cranium Basher Recipe Scroll
7. Sange&Yasha
8.

Heart of Tarrasque (5500)
40 Strength
300 HP
Passive: Health Regeneration
Regenerates 2% of max health each second. Only regenerates health when the bearer has not taken damage from a player owned source or Roshan in the last 6 seconds (ranged) or 4 seconds (melee). Doesn't stack with itself.
Messerschmidt's Reaver + Vitality Booster + Heart of Tarrasque Recipe Scroll
9. Guinsoo`s Scythe of Vyse

Early Game:
Davion The Dragon Knight is very strong early, mid and late game. Hopefully this guide will provide an insight into how he can be this strong.
Buy your boots of speed, no need for a ring of regenration early on, your dragon blood is enough. Choose a lane, solo preferably but it is not compulsery. Look at the enemy heroe(s). Are there 1 or 2 heroes? Are they ranged or melee? What type of hero are they? What is there ulti? All of these must be taken into consideration... Start off by getting that last hit on the enemy creeps, and getting that last hit on your own creeps. From levels 1-6, if the enemy hero is melee, use this combo: Dragon Tail --> Hit --> Hit --> Dragon Breath. This should provide good harrasment on the enemy hero, and by the time their ally has realised you are attacking, you would of already retreated. If however the enemy heroe(s) are ranged, do not panic. Keep farming until level 6, now elder dragon form becomes available. Activate it and attack the enemy a few times, he/she/thing should go back, but if there are 2 heroes the other one not being attacked should start attacking you. Immediatly dragon tail him. it --> hit --> hit --> dragon breath. Great harrasment and great finishing low life enemy heroes off. The other hero would be to busy retreating that by the time he comes back you have gone. Of course if there is only 1 enemy hero the opposite side of you, don't hesitate to attack.
At the end of early game you MUST have these items. (These really should not take you very long to farm)



If you have these items start working towards your battle fury.
