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Lucifer - The Doom Bringer
Range: 150 | Move Speed: 300
Primary: STR
Str: 26 + 3.2 | Agi:
11 + 0.9 | Int: 16
+ 2.1
Damage: 53 – 69 | HP: 644
| Mana: 208
HP Regen: 1.03 | Mana Regen:
0.65
Attack Speed: 1.51 | Armor:
3 |
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Devour (E)
Swallows an enemy unit for a short period of time, digesting it and dealing 20 damage per second. Each level decreases the cooldown and mana cost and gives bonus gold when the devoured unit is killed. cast range 300
Level 1 - Gives 10 bonus gold, can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 1.
Level 2 - Gives 20 bonus gold, can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 2.
Level 3 - Gives 30 bonus gold, and can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 4. Level 4 - Gives 40 bonus gold, and can only devour enemy creeps or non-ancient neutral creeps that are no higher than level 6.
Mana Cost: 50/ 45/ 40/ 35
Cooldown: 30/ 25/ 20/ 15
Comment: This an important abbilitie that makes you farm easy, even if ther heroes with strong nukers. Always,Always, devour the creeps with less than half Hp because it will take less time to be eaten. and will provide more chance to devour up to 2 creeps on each wave.
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Scorched Earth (T)
Blankets the ground in flames, damaging enemies and healing the Doombringer. Also increases Lucy's attack and movement speed.
Lasts 20 seconds
Level 1 - 1 damage/health a second, 10% increased speed.
Level 2 - 2 damage/health a second, 15% increased speed.
Level 3 - 3 damage/health a second, 20% increased speed. Level 4 - 4 damage/health a second, 30% increased speed.
Mana Cost: 60
Cooldown: 10
Comment: This is important to his agility because you can chase your enemy or just run away, in addition it gives you IAS. |
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LVL? Death (V)
Dissipates a piece of a target's soul. Deals 250 bonus damage if the target's level is a multiple of a specific number or 25. Can only cast on enemy heroes.
Level 1 - Deals 50 damage, 6 multiplier.
Level 2 - Deals 100 damage, 5 multiplier.
Level 3 - Deals 200 damage, 4 multiplier. Level 4 - Deals 250 damage, 3 multiplier.
Mana Cost: 85/ 105/ 125/ 145
Cooldown: 8
Comment: Personally this is one of my favorites, you can harm an enemy hero up to 500 dmg great!, so use it wisely, wait for the hero be on range multiplier, and use it on chases, NEVER use if the hero is not on the range multiplier, ONLY in case that he will die only with this. |
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Doom (D)
The target unit becomes inflicted with Doom. The afflicted unit cannot cast spells (including item spells) and will take damage per second.
Level 1 - Deals 40 damage per second for 12 seconds.
Level 2 - Deals 60 damage per second for 14 seconds.
Level 3 - Deals 80 damage per second for 16 seconds.
Mana Cost: 150/ 200/ 250
Cooldown: 160/ 130/ 100
Comment: One of the Best abilities on DotA game, only can be cancelled by few heroes, silence a hero and kill him!! |